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author | Jason Ekstrand <[email protected]> | 2019-04-17 17:10:18 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-04-18 17:12:44 +0000 |
commit | 85c35885b383477ac4f92a11695fc85c6d45c98c (patch) | |
tree | b9cb1e3ce1c4e484908019ec13d55ed9e7bae288 /src/compiler/shader_enums.c | |
parent | eee994e769259887ea17ec653ee1ea277416ea8b (diff) |
nir: Rework nir_src_as_alu_instr to not take a pointer
Other nir_src_as_* functions just take a nir_src. It's not that much
more memory copying and the constness preserving really isn't worth the
cognitive dissonance.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
0 files changed, 0 insertions, 0 deletions