diff options
author | Connor Abbott <[email protected]> | 2019-06-05 10:23:00 +0200 |
---|---|---|
committer | Connor Abbott <[email protected]> | 2019-06-19 14:08:28 +0200 |
commit | 75063fbac522bcbc2e009c292d666e5aadc2d1f1 (patch) | |
tree | 480cb6856fa3df7e0d051552d2dda12c8801ed07 /src/compiler/shader_enums.c | |
parent | 364996d70dec716707493d667e17d2c1efcb7259 (diff) |
nir/copy_prop_vars: Ignore volatile accesses
The spec explicitly says that volatile writes can't be removed and
volatile reads do not guarantee that the same value will still be around
after the read, as if there were a barrier after each read/write. Just
ignore them.
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
0 files changed, 0 insertions, 0 deletions