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authorConnor Abbott <[email protected]>2019-06-05 10:23:00 +0200
committerConnor Abbott <[email protected]>2019-06-19 14:08:28 +0200
commit75063fbac522bcbc2e009c292d666e5aadc2d1f1 (patch)
tree480cb6856fa3df7e0d051552d2dda12c8801ed07 /src/compiler/shader_enums.c
parent364996d70dec716707493d667e17d2c1efcb7259 (diff)
nir/copy_prop_vars: Ignore volatile accesses
The spec explicitly says that volatile writes can't be removed and volatile reads do not guarantee that the same value will still be around after the read, as if there were a barrier after each read/write. Just ignore them. Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
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