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authorAntia Puentes <apuentes@igalia.com>2018-04-28 14:09:20 +0200
committerAntia Puentes <apuentes@igalia.com>2018-05-02 11:23:34 +0200
commit0cbf29fa5592b7feba6a307d597915cc07be828c (patch)
tree6f7c343c7326b9ca9dedbc69cf1554d0f0da62ef /src/compiler/nir
parent6ba9088d9c692bfdafdf354ee96f662166582a79 (diff)
intel: emit is_indexed_draw in the same VE than gl_DrawID
The Vertex Elements are now: * VE 1: <BaseVertex/firstvertex, BaseInstance, VertexID, InstanceID> * VE 2: <DrawID, is-indexed-draw, 0, 0> VE1 is it kept as it was before, VE2 additionally contains the new system value. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Diffstat (limited to 'src/compiler/nir')
0 files changed, 0 insertions, 0 deletions