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authorTimothy Arceri <[email protected]>2018-04-30 20:39:43 +1000
committerTimothy Arceri <[email protected]>2018-05-01 12:39:33 +1000
commit6487e7a30c9e4c2a417ddfe632d5f68e065e21eb (patch)
tree561df9b47ea4efa99c89dd80dfd22a1a1e122ae8 /src/compiler/nir
parentf56e22e49673e8234a7fe0c241b4c3eae4752f34 (diff)
nir: move GL specific passes to src/compiler/glsl
With this we should have no passes in src/compiler/nir with any dependencies on headers from core GL Mesa. Reviewed-by: Alejandro Piñeiro <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/meson.build3
-rw-r--r--src/compiler/nir/nir.h11
-rw-r--r--src/compiler/nir/nir_lower_atomics.c211
-rw-r--r--src/compiler/nir/nir_lower_samplers.c163
-rw-r--r--src/compiler/nir/nir_lower_samplers_as_deref.c249
5 files changed, 0 insertions, 637 deletions
diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build
index b28a565d0c6..84715a58912 100644
--- a/src/compiler/nir/meson.build
+++ b/src/compiler/nir/meson.build
@@ -106,7 +106,6 @@ files_libnir = files(
'nir_lower_64bit_packing.c',
'nir_lower_alu_to_scalar.c',
'nir_lower_alpha_test.c',
- 'nir_lower_atomics.c',
'nir_lower_atomics_to_ssbo.c',
'nir_lower_bitmap.c',
'nir_lower_clamp_color_outputs.c',
@@ -132,8 +131,6 @@ files_libnir = files(
'nir_lower_phis_to_scalar.c',
'nir_lower_regs_to_ssa.c',
'nir_lower_returns.c',
- 'nir_lower_samplers.c',
- 'nir_lower_samplers_as_deref.c',
'nir_lower_subgroups.c',
'nir_lower_system_values.c',
'nir_lower_tex.c',
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index f3326e6df94..f8e71d54a50 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -55,9 +55,6 @@
extern "C" {
#endif
-struct gl_program;
-struct gl_shader_program;
-
#define NIR_FALSE 0u
#define NIR_TRUE (~0u)
@@ -2596,11 +2593,6 @@ void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader,
void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
void nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask);
-bool nir_lower_samplers(nir_shader *shader,
- const struct gl_shader_program *shader_program);
-bool nir_lower_samplers_as_deref(nir_shader *shader,
- const struct gl_shader_program *shader_program);
-
typedef struct nir_lower_subgroups_options {
uint8_t subgroup_size;
uint8_t ballot_bit_size;
@@ -2755,9 +2747,6 @@ typedef struct nir_lower_bitmap_options {
void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
-bool nir_lower_atomics(nir_shader *shader,
- const struct gl_shader_program *shader_program,
- bool use_binding_as_idx);
bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset);
bool nir_lower_to_source_mods(nir_shader *shader);
diff --git a/src/compiler/nir/nir_lower_atomics.c b/src/compiler/nir/nir_lower_atomics.c
deleted file mode 100644
index 383e3236102..00000000000
--- a/src/compiler/nir/nir_lower_atomics.c
+++ /dev/null
@@ -1,211 +0,0 @@
-/*
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Connor Abbott ([email protected])
- *
- */
-
-#include "compiler/glsl/ir_uniform.h"
-#include "nir.h"
-#include "main/config.h"
-#include "main/mtypes.h"
-#include <assert.h>
-
-/*
- * replace atomic counter intrinsics that use a variable with intrinsics
- * that directly store the buffer index and byte offset
- */
-
-static bool
-lower_instr(nir_intrinsic_instr *instr,
- const struct gl_shader_program *shader_program,
- nir_shader *shader, bool use_binding_as_idx)
-{
- nir_intrinsic_op op;
- switch (instr->intrinsic) {
- case nir_intrinsic_atomic_counter_read_var:
- op = nir_intrinsic_atomic_counter_read;
- break;
-
- case nir_intrinsic_atomic_counter_inc_var:
- op = nir_intrinsic_atomic_counter_inc;
- break;
-
- case nir_intrinsic_atomic_counter_dec_var:
- op = nir_intrinsic_atomic_counter_dec;
- break;
-
- case nir_intrinsic_atomic_counter_add_var:
- op = nir_intrinsic_atomic_counter_add;
- break;
-
- case nir_intrinsic_atomic_counter_min_var:
- op = nir_intrinsic_atomic_counter_min;
- break;
-
- case nir_intrinsic_atomic_counter_max_var:
- op = nir_intrinsic_atomic_counter_max;
- break;
-
- case nir_intrinsic_atomic_counter_and_var:
- op = nir_intrinsic_atomic_counter_and;
- break;
-
- case nir_intrinsic_atomic_counter_or_var:
- op = nir_intrinsic_atomic_counter_or;
- break;
-
- case nir_intrinsic_atomic_counter_xor_var:
- op = nir_intrinsic_atomic_counter_xor;
- break;
-
- case nir_intrinsic_atomic_counter_exchange_var:
- op = nir_intrinsic_atomic_counter_exchange;
- break;
-
- case nir_intrinsic_atomic_counter_comp_swap_var:
- op = nir_intrinsic_atomic_counter_comp_swap;
- break;
-
- default:
- return false;
- }
-
- if (instr->variables[0]->var->data.mode != nir_var_uniform &&
- instr->variables[0]->var->data.mode != nir_var_shader_storage &&
- instr->variables[0]->var->data.mode != nir_var_shared)
- return false; /* atomics passed as function arguments can't be lowered */
-
- void *mem_ctx = ralloc_parent(instr);
- unsigned uniform_loc = instr->variables[0]->var->data.location;
-
- unsigned idx = use_binding_as_idx ?
- instr->variables[0]->var->data.binding :
- shader_program->data->UniformStorage[uniform_loc].opaque[shader->info.stage].index;
-
- nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
- nir_intrinsic_set_base(new_instr, idx);
-
- nir_load_const_instr *offset_const =
- nir_load_const_instr_create(mem_ctx, 1, 32);
- offset_const->value.u32[0] = instr->variables[0]->var->data.offset;
-
- nir_instr_insert_before(&instr->instr, &offset_const->instr);
-
- nir_ssa_def *offset_def = &offset_const->def;
-
- nir_deref *tail = &instr->variables[0]->deref;
- while (tail->child != NULL) {
- nir_deref_array *deref_array = nir_deref_as_array(tail->child);
- tail = tail->child;
-
- unsigned child_array_elements = tail->child != NULL ?
- glsl_get_aoa_size(tail->type) : 1;
-
- offset_const->value.u32[0] += deref_array->base_offset *
- child_array_elements * ATOMIC_COUNTER_SIZE;
-
- if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
- nir_load_const_instr *atomic_counter_size =
- nir_load_const_instr_create(mem_ctx, 1, 32);
- atomic_counter_size->value.u32[0] = child_array_elements * ATOMIC_COUNTER_SIZE;
- nir_instr_insert_before(&instr->instr, &atomic_counter_size->instr);
-
- nir_alu_instr *mul = nir_alu_instr_create(mem_ctx, nir_op_imul);
- nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, 32, NULL);
- mul->dest.write_mask = 0x1;
- nir_src_copy(&mul->src[0].src, &deref_array->indirect, mul);
- mul->src[1].src.is_ssa = true;
- mul->src[1].src.ssa = &atomic_counter_size->def;
- nir_instr_insert_before(&instr->instr, &mul->instr);
-
- nir_alu_instr *add = nir_alu_instr_create(mem_ctx, nir_op_iadd);
- nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, 32, NULL);
- add->dest.write_mask = 0x1;
- add->src[0].src.is_ssa = true;
- add->src[0].src.ssa = &mul->dest.dest.ssa;
- add->src[1].src.is_ssa = true;
- add->src[1].src.ssa = offset_def;
- nir_instr_insert_before(&instr->instr, &add->instr);
-
- offset_def = &add->dest.dest.ssa;
- }
- }
-
- new_instr->src[0].is_ssa = true;
- new_instr->src[0].ssa = offset_def;
-
- /* Copy the other sources, if any, from the original instruction to the new
- * instruction.
- */
- for (unsigned i = 0; i < nir_intrinsic_infos[instr->intrinsic].num_srcs; i++)
- nir_src_copy(&new_instr->src[i + 1], &instr->src[i], new_instr);
-
- if (instr->dest.is_ssa) {
- nir_ssa_dest_init(&new_instr->instr, &new_instr->dest,
- instr->dest.ssa.num_components, 32, NULL);
- nir_ssa_def_rewrite_uses(&instr->dest.ssa,
- nir_src_for_ssa(&new_instr->dest.ssa));
- } else {
- nir_dest_copy(&new_instr->dest, &instr->dest, mem_ctx);
- }
-
- nir_instr_insert_before(&instr->instr, &new_instr->instr);
- nir_instr_remove(&instr->instr);
-
- return true;
-}
-
-bool
-nir_lower_atomics(nir_shader *shader,
- const struct gl_shader_program *shader_program,
- bool use_binding_as_idx)
-{
- bool progress = false;
-
- nir_foreach_function(function, shader) {
- if (!function->impl)
- continue;
-
- bool impl_progress = false;
-
- nir_foreach_block(block, function->impl) {
- nir_foreach_instr_safe(instr, block) {
- if (instr->type != nir_instr_type_intrinsic)
- continue;
-
- impl_progress |= lower_instr(nir_instr_as_intrinsic(instr),
- shader_program, shader,
- use_binding_as_idx);
- }
- }
-
- if (impl_progress) {
- nir_metadata_preserve(function->impl, nir_metadata_block_index |
- nir_metadata_dominance);
- progress = true;
- }
- }
-
- return progress;
-}
diff --git a/src/compiler/nir/nir_lower_samplers.c b/src/compiler/nir/nir_lower_samplers.c
deleted file mode 100644
index 7690665de30..00000000000
--- a/src/compiler/nir/nir_lower_samplers.c
+++ /dev/null
@@ -1,163 +0,0 @@
-/*
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "nir.h"
-#include "nir_builder.h"
-#include "compiler/glsl/ir_uniform.h"
-
-#include "main/compiler.h"
-#include "main/mtypes.h"
-
-/* Calculate the sampler index based on array indicies and also
- * calculate the base uniform location for struct members.
- */
-static void
-calc_sampler_offsets(nir_deref *tail, nir_tex_instr *instr,
- unsigned *array_elements, nir_ssa_def **indirect,
- nir_builder *b, unsigned *location)
-{
- if (tail->child == NULL)
- return;
-
- switch (tail->child->deref_type) {
- case nir_deref_type_array: {
- nir_deref_array *deref_array = nir_deref_as_array(tail->child);
-
- assert(deref_array->deref_array_type != nir_deref_array_type_wildcard);
-
- calc_sampler_offsets(tail->child, instr, array_elements,
- indirect, b, location);
- instr->texture_index += deref_array->base_offset * *array_elements;
-
- if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
- nir_ssa_def *mul =
- nir_imul(b, nir_imm_int(b, *array_elements),
- nir_ssa_for_src(b, deref_array->indirect, 1));
-
- nir_instr_rewrite_src(&instr->instr, &deref_array->indirect,
- NIR_SRC_INIT);
-
- if (*indirect) {
- *indirect = nir_iadd(b, *indirect, mul);
- } else {
- *indirect = mul;
- }
- }
-
- *array_elements *= glsl_get_length(tail->type);
- break;
- }
-
- case nir_deref_type_struct: {
- nir_deref_struct *deref_struct = nir_deref_as_struct(tail->child);
- *location += glsl_get_record_location_offset(tail->type, deref_struct->index);
- calc_sampler_offsets(tail->child, instr, array_elements,
- indirect, b, location);
- break;
- }
-
- default:
- unreachable("Invalid deref type");
- break;
- }
-}
-
-static bool
-lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_program,
- gl_shader_stage stage, nir_builder *b)
-{
- if (instr->texture == NULL)
- return false;
-
- /* In GLSL, we only fill out the texture field. The sampler is inferred */
- assert(instr->sampler == NULL);
-
- instr->texture_index = 0;
- unsigned location = instr->texture->var->data.location;
- unsigned array_elements = 1;
- nir_ssa_def *indirect = NULL;
-
- b->cursor = nir_before_instr(&instr->instr);
- calc_sampler_offsets(&instr->texture->deref, instr, &array_elements,
- &indirect, b, &location);
-
- if (indirect) {
- assert(array_elements >= 1);
- indirect = nir_umin(b, indirect, nir_imm_int(b, array_elements - 1));
-
- nir_tex_instr_add_src(instr, nir_tex_src_texture_offset,
- nir_src_for_ssa(indirect));
- nir_tex_instr_add_src(instr, nir_tex_src_sampler_offset,
- nir_src_for_ssa(indirect));
-
- instr->texture_array_size = array_elements;
- }
-
- assert(location < shader_program->data->NumUniformStorage &&
- shader_program->data->UniformStorage[location].opaque[stage].active);
-
- instr->texture_index +=
- shader_program->data->UniformStorage[location].opaque[stage].index;
-
- instr->sampler_index = instr->texture_index;
-
- instr->texture = NULL;
-
- return true;
-}
-
-static bool
-lower_impl(nir_function_impl *impl, const struct gl_shader_program *shader_program,
- gl_shader_stage stage)
-{
- nir_builder b;
- nir_builder_init(&b, impl);
- bool progress = false;
-
- nir_foreach_block(block, impl) {
- nir_foreach_instr(instr, block) {
- if (instr->type == nir_instr_type_tex)
- progress |= lower_sampler(nir_instr_as_tex(instr),
- shader_program, stage, &b);
- }
- }
-
- return progress;
-}
-
-bool
-nir_lower_samplers(nir_shader *shader,
- const struct gl_shader_program *shader_program)
-{
- bool progress = false;
-
- nir_foreach_function(function, shader) {
- if (function->impl)
- progress |= lower_impl(function->impl, shader_program,
- shader->info.stage);
- }
-
- return progress;
-}
diff --git a/src/compiler/nir/nir_lower_samplers_as_deref.c b/src/compiler/nir/nir_lower_samplers_as_deref.c
deleted file mode 100644
index cb0c827182c..00000000000
--- a/src/compiler/nir/nir_lower_samplers_as_deref.c
+++ /dev/null
@@ -1,249 +0,0 @@
-/*
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
- * Copyright © 2014 Intel Corporation
- * Copyright © 2017 Advanced Micro Devices, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file
- *
- * Lower sampler and image references of (non-bindless) uniforms by removing
- * struct dereferences, and synthesizing new uniform variables without structs
- * if required.
- *
- * This will allow backends to have a simple, uniform treatment of bindless and
- * non-bindless samplers and images.
- *
- * Example:
- *
- * struct S {
- * sampler2D tex[2];
- * sampler2D other;
- * };
- * uniform S s[2];
- *
- * tmp = texture(s[n].tex[m], coord);
- *
- * Becomes:
- *
- * decl_var uniform INTERP_MODE_NONE sampler2D[2][2] [email protected] (...)
- *
- * vec1 32 ssa_idx = $(2 * n + m)
- * vec4 32 ssa_out = tex ssa_coord (coord), [email protected][n][m] (texture), [email protected][n][m] (sampler)
- *
- * and [email protected] has var->data.binding set to the base index as defined by
- * the opaque uniform mapping.
- */
-
-#include "nir.h"
-#include "nir_builder.h"
-#include "compiler/glsl/ir_uniform.h"
-
-#include "main/compiler.h"
-#include "main/mtypes.h"
-
-struct lower_samplers_as_deref_state {
- nir_shader *shader;
- const struct gl_shader_program *shader_program;
- struct hash_table *remap_table;
-};
-
-static void
-remove_struct_derefs(nir_deref *tail,
- struct lower_samplers_as_deref_state *state,
- nir_builder *b, char **path, unsigned *location)
-{
- if (!tail->child)
- return;
-
- switch (tail->child->deref_type) {
- case nir_deref_type_array: {
- unsigned length = glsl_get_length(tail->type);
-
- remove_struct_derefs(tail->child, state, b, path, location);
-
- tail->type = glsl_get_array_instance(tail->child->type, length);
- break;
- }
-
- case nir_deref_type_struct: {
- nir_deref_struct *deref_struct = nir_deref_as_struct(tail->child);
-
- *location += glsl_get_record_location_offset(tail->type, deref_struct->index);
- ralloc_asprintf_append(path, ".%s",
- glsl_get_struct_elem_name(tail->type, deref_struct->index));
-
- remove_struct_derefs(tail->child, state, b, path, location);
-
- /* Drop the struct deref and re-parent. */
- ralloc_steal(tail, tail->child->child);
- tail->type = tail->child->type;
- tail->child = tail->child->child;
- break;
- }
-
- default:
- unreachable("Invalid deref type");
- break;
- }
-}
-
-static void
-lower_deref(nir_deref_var *deref,
- struct lower_samplers_as_deref_state *state,
- nir_builder *b)
-{
- nir_variable *var = deref->var;
- gl_shader_stage stage = state->shader->info.stage;
- unsigned location = var->data.location;
- unsigned binding;
- const struct glsl_type *orig_type = deref->deref.type;
- char *path;
-
- assert(var->data.mode == nir_var_uniform);
-
- path = ralloc_asprintf(state->remap_table, "lower@%s", var->name);
- remove_struct_derefs(&deref->deref, state, b, &path, &location);
-
- assert(location < state->shader_program->data->NumUniformStorage &&
- state->shader_program->data->UniformStorage[location].opaque[stage].active);
-
- binding = state->shader_program->data->UniformStorage[location].opaque[stage].index;
-
- if (orig_type == deref->deref.type) {
- /* Fast path: We did not encounter any struct derefs. */
- var->data.binding = binding;
- return;
- }
-
- uint32_t hash = _mesa_key_hash_string(path);
- struct hash_entry *h =
- _mesa_hash_table_search_pre_hashed(state->remap_table, hash, path);
-
- if (h) {
- var = (nir_variable *)h->data;
- } else {
- var = nir_variable_create(state->shader, nir_var_uniform, deref->deref.type, path);
- var->data.binding = binding;
- _mesa_hash_table_insert_pre_hashed(state->remap_table, hash, path, var);
- }
-
- deref->var = var;
-}
-
-static bool
-lower_sampler(nir_tex_instr *instr, struct lower_samplers_as_deref_state *state,
- nir_builder *b)
-{
- if (!instr->texture || instr->texture->var->data.bindless ||
- instr->texture->var->data.mode != nir_var_uniform)
- return false;
-
- /* In GLSL, we only fill out the texture field. The sampler is inferred */
- assert(instr->sampler == NULL);
-
- b->cursor = nir_before_instr(&instr->instr);
- lower_deref(instr->texture, state, b);
-
- if (instr->op != nir_texop_txf_ms &&
- instr->op != nir_texop_txf_ms_mcs &&
- instr->op != nir_texop_samples_identical) {
- nir_instr_rewrite_deref(&instr->instr, &instr->sampler,
- nir_deref_var_clone(instr->texture, instr));
- } else {
- assert(!instr->sampler);
- }
-
- return true;
-}
-
-static bool
-lower_intrinsic(nir_intrinsic_instr *instr,
- struct lower_samplers_as_deref_state *state,
- nir_builder *b)
-{
- if (instr->intrinsic == nir_intrinsic_image_var_load ||
- instr->intrinsic == nir_intrinsic_image_var_store ||
- instr->intrinsic == nir_intrinsic_image_var_atomic_add ||
- instr->intrinsic == nir_intrinsic_image_var_atomic_min ||
- instr->intrinsic == nir_intrinsic_image_var_atomic_max ||
- instr->intrinsic == nir_intrinsic_image_var_atomic_and ||
- instr->intrinsic == nir_intrinsic_image_var_atomic_or ||
- instr->intrinsic == nir_intrinsic_image_var_atomic_xor ||
- instr->intrinsic == nir_intrinsic_image_var_atomic_exchange ||
- instr->intrinsic == nir_intrinsic_image_var_atomic_comp_swap ||
- instr->intrinsic == nir_intrinsic_image_var_size) {
- b->cursor = nir_before_instr(&instr->instr);
-
- if (instr->variables[0]->var->data.bindless ||
- instr->variables[0]->var->data.mode != nir_var_uniform)
- return false;
-
- lower_deref(instr->variables[0], state, b);
- return true;
- }
-
- return false;
-}
-
-static bool
-lower_impl(nir_function_impl *impl, struct lower_samplers_as_deref_state *state)
-{
- nir_builder b;
- nir_builder_init(&b, impl);
- bool progress = false;
-
- nir_foreach_block(block, impl) {
- nir_foreach_instr(instr, block) {
- if (instr->type == nir_instr_type_tex)
- progress |= lower_sampler(nir_instr_as_tex(instr), state, &b);
- else if (instr->type == nir_instr_type_intrinsic)
- progress |= lower_intrinsic(nir_instr_as_intrinsic(instr), state, &b);
- }
- }
-
- return progress;
-}
-
-bool
-nir_lower_samplers_as_deref(nir_shader *shader,
- const struct gl_shader_program *shader_program)
-{
- bool progress = false;
- struct lower_samplers_as_deref_state state;
-
- state.shader = shader;
- state.shader_program = shader_program;
- state.remap_table = _mesa_hash_table_create(NULL, _mesa_key_hash_string,
- _mesa_key_string_equal);
-
- nir_foreach_function(function, shader) {
- if (function->impl)
- progress |= lower_impl(function->impl, &state);
- }
-
- /* keys are freed automatically by ralloc */
- _mesa_hash_table_destroy(state.remap_table, NULL);
-
- return progress;
-}