diff options
author | Timothy Arceri <[email protected]> | 2018-04-30 20:39:43 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2018-05-01 12:39:33 +1000 |
commit | 6487e7a30c9e4c2a417ddfe632d5f68e065e21eb (patch) | |
tree | 561df9b47ea4efa99c89dd80dfd22a1a1e122ae8 /src/compiler/nir | |
parent | f56e22e49673e8234a7fe0c241b4c3eae4752f34 (diff) |
nir: move GL specific passes to src/compiler/glsl
With this we should have no passes in src/compiler/nir with any
dependencies on headers from core GL Mesa.
Reviewed-by: Alejandro Piñeiro <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r-- | src/compiler/nir/meson.build | 3 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 11 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_atomics.c | 211 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_samplers.c | 163 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_samplers_as_deref.c | 249 |
5 files changed, 0 insertions, 637 deletions
diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build index b28a565d0c6..84715a58912 100644 --- a/src/compiler/nir/meson.build +++ b/src/compiler/nir/meson.build @@ -106,7 +106,6 @@ files_libnir = files( 'nir_lower_64bit_packing.c', 'nir_lower_alu_to_scalar.c', 'nir_lower_alpha_test.c', - 'nir_lower_atomics.c', 'nir_lower_atomics_to_ssbo.c', 'nir_lower_bitmap.c', 'nir_lower_clamp_color_outputs.c', @@ -132,8 +131,6 @@ files_libnir = files( 'nir_lower_phis_to_scalar.c', 'nir_lower_regs_to_ssa.c', 'nir_lower_returns.c', - 'nir_lower_samplers.c', - 'nir_lower_samplers_as_deref.c', 'nir_lower_subgroups.c', 'nir_lower_system_values.c', 'nir_lower_tex.c', diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index f3326e6df94..f8e71d54a50 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -55,9 +55,6 @@ extern "C" { #endif -struct gl_program; -struct gl_shader_program; - #define NIR_FALSE 0u #define NIR_TRUE (~0u) @@ -2596,11 +2593,6 @@ void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader, void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask); void nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask); -bool nir_lower_samplers(nir_shader *shader, - const struct gl_shader_program *shader_program); -bool nir_lower_samplers_as_deref(nir_shader *shader, - const struct gl_shader_program *shader_program); - typedef struct nir_lower_subgroups_options { uint8_t subgroup_size; uint8_t ballot_bit_size; @@ -2755,9 +2747,6 @@ typedef struct nir_lower_bitmap_options { void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options); -bool nir_lower_atomics(nir_shader *shader, - const struct gl_shader_program *shader_program, - bool use_binding_as_idx); bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset); bool nir_lower_to_source_mods(nir_shader *shader); diff --git a/src/compiler/nir/nir_lower_atomics.c b/src/compiler/nir/nir_lower_atomics.c deleted file mode 100644 index 383e3236102..00000000000 --- a/src/compiler/nir/nir_lower_atomics.c +++ /dev/null @@ -1,211 +0,0 @@ -/* - * Copyright © 2014 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - * - * Authors: - * Connor Abbott ([email protected]) - * - */ - -#include "compiler/glsl/ir_uniform.h" -#include "nir.h" -#include "main/config.h" -#include "main/mtypes.h" -#include <assert.h> - -/* - * replace atomic counter intrinsics that use a variable with intrinsics - * that directly store the buffer index and byte offset - */ - -static bool -lower_instr(nir_intrinsic_instr *instr, - const struct gl_shader_program *shader_program, - nir_shader *shader, bool use_binding_as_idx) -{ - nir_intrinsic_op op; - switch (instr->intrinsic) { - case nir_intrinsic_atomic_counter_read_var: - op = nir_intrinsic_atomic_counter_read; - break; - - case nir_intrinsic_atomic_counter_inc_var: - op = nir_intrinsic_atomic_counter_inc; - break; - - case nir_intrinsic_atomic_counter_dec_var: - op = nir_intrinsic_atomic_counter_dec; - break; - - case nir_intrinsic_atomic_counter_add_var: - op = nir_intrinsic_atomic_counter_add; - break; - - case nir_intrinsic_atomic_counter_min_var: - op = nir_intrinsic_atomic_counter_min; - break; - - case nir_intrinsic_atomic_counter_max_var: - op = nir_intrinsic_atomic_counter_max; - break; - - case nir_intrinsic_atomic_counter_and_var: - op = nir_intrinsic_atomic_counter_and; - break; - - case nir_intrinsic_atomic_counter_or_var: - op = nir_intrinsic_atomic_counter_or; - break; - - case nir_intrinsic_atomic_counter_xor_var: - op = nir_intrinsic_atomic_counter_xor; - break; - - case nir_intrinsic_atomic_counter_exchange_var: - op = nir_intrinsic_atomic_counter_exchange; - break; - - case nir_intrinsic_atomic_counter_comp_swap_var: - op = nir_intrinsic_atomic_counter_comp_swap; - break; - - default: - return false; - } - - if (instr->variables[0]->var->data.mode != nir_var_uniform && - instr->variables[0]->var->data.mode != nir_var_shader_storage && - instr->variables[0]->var->data.mode != nir_var_shared) - return false; /* atomics passed as function arguments can't be lowered */ - - void *mem_ctx = ralloc_parent(instr); - unsigned uniform_loc = instr->variables[0]->var->data.location; - - unsigned idx = use_binding_as_idx ? - instr->variables[0]->var->data.binding : - shader_program->data->UniformStorage[uniform_loc].opaque[shader->info.stage].index; - - nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op); - nir_intrinsic_set_base(new_instr, idx); - - nir_load_const_instr *offset_const = - nir_load_const_instr_create(mem_ctx, 1, 32); - offset_const->value.u32[0] = instr->variables[0]->var->data.offset; - - nir_instr_insert_before(&instr->instr, &offset_const->instr); - - nir_ssa_def *offset_def = &offset_const->def; - - nir_deref *tail = &instr->variables[0]->deref; - while (tail->child != NULL) { - nir_deref_array *deref_array = nir_deref_as_array(tail->child); - tail = tail->child; - - unsigned child_array_elements = tail->child != NULL ? - glsl_get_aoa_size(tail->type) : 1; - - offset_const->value.u32[0] += deref_array->base_offset * - child_array_elements * ATOMIC_COUNTER_SIZE; - - if (deref_array->deref_array_type == nir_deref_array_type_indirect) { - nir_load_const_instr *atomic_counter_size = - nir_load_const_instr_create(mem_ctx, 1, 32); - atomic_counter_size->value.u32[0] = child_array_elements * ATOMIC_COUNTER_SIZE; - nir_instr_insert_before(&instr->instr, &atomic_counter_size->instr); - - nir_alu_instr *mul = nir_alu_instr_create(mem_ctx, nir_op_imul); - nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, 32, NULL); - mul->dest.write_mask = 0x1; - nir_src_copy(&mul->src[0].src, &deref_array->indirect, mul); - mul->src[1].src.is_ssa = true; - mul->src[1].src.ssa = &atomic_counter_size->def; - nir_instr_insert_before(&instr->instr, &mul->instr); - - nir_alu_instr *add = nir_alu_instr_create(mem_ctx, nir_op_iadd); - nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, 32, NULL); - add->dest.write_mask = 0x1; - add->src[0].src.is_ssa = true; - add->src[0].src.ssa = &mul->dest.dest.ssa; - add->src[1].src.is_ssa = true; - add->src[1].src.ssa = offset_def; - nir_instr_insert_before(&instr->instr, &add->instr); - - offset_def = &add->dest.dest.ssa; - } - } - - new_instr->src[0].is_ssa = true; - new_instr->src[0].ssa = offset_def; - - /* Copy the other sources, if any, from the original instruction to the new - * instruction. - */ - for (unsigned i = 0; i < nir_intrinsic_infos[instr->intrinsic].num_srcs; i++) - nir_src_copy(&new_instr->src[i + 1], &instr->src[i], new_instr); - - if (instr->dest.is_ssa) { - nir_ssa_dest_init(&new_instr->instr, &new_instr->dest, - instr->dest.ssa.num_components, 32, NULL); - nir_ssa_def_rewrite_uses(&instr->dest.ssa, - nir_src_for_ssa(&new_instr->dest.ssa)); - } else { - nir_dest_copy(&new_instr->dest, &instr->dest, mem_ctx); - } - - nir_instr_insert_before(&instr->instr, &new_instr->instr); - nir_instr_remove(&instr->instr); - - return true; -} - -bool -nir_lower_atomics(nir_shader *shader, - const struct gl_shader_program *shader_program, - bool use_binding_as_idx) -{ - bool progress = false; - - nir_foreach_function(function, shader) { - if (!function->impl) - continue; - - bool impl_progress = false; - - nir_foreach_block(block, function->impl) { - nir_foreach_instr_safe(instr, block) { - if (instr->type != nir_instr_type_intrinsic) - continue; - - impl_progress |= lower_instr(nir_instr_as_intrinsic(instr), - shader_program, shader, - use_binding_as_idx); - } - } - - if (impl_progress) { - nir_metadata_preserve(function->impl, nir_metadata_block_index | - nir_metadata_dominance); - progress = true; - } - } - - return progress; -} diff --git a/src/compiler/nir/nir_lower_samplers.c b/src/compiler/nir/nir_lower_samplers.c deleted file mode 100644 index 7690665de30..00000000000 --- a/src/compiler/nir/nir_lower_samplers.c +++ /dev/null @@ -1,163 +0,0 @@ -/* - * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. - * Copyright (C) 2008 VMware, Inc. All Rights Reserved. - * Copyright © 2014 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "nir.h" -#include "nir_builder.h" -#include "compiler/glsl/ir_uniform.h" - -#include "main/compiler.h" -#include "main/mtypes.h" - -/* Calculate the sampler index based on array indicies and also - * calculate the base uniform location for struct members. - */ -static void -calc_sampler_offsets(nir_deref *tail, nir_tex_instr *instr, - unsigned *array_elements, nir_ssa_def **indirect, - nir_builder *b, unsigned *location) -{ - if (tail->child == NULL) - return; - - switch (tail->child->deref_type) { - case nir_deref_type_array: { - nir_deref_array *deref_array = nir_deref_as_array(tail->child); - - assert(deref_array->deref_array_type != nir_deref_array_type_wildcard); - - calc_sampler_offsets(tail->child, instr, array_elements, - indirect, b, location); - instr->texture_index += deref_array->base_offset * *array_elements; - - if (deref_array->deref_array_type == nir_deref_array_type_indirect) { - nir_ssa_def *mul = - nir_imul(b, nir_imm_int(b, *array_elements), - nir_ssa_for_src(b, deref_array->indirect, 1)); - - nir_instr_rewrite_src(&instr->instr, &deref_array->indirect, - NIR_SRC_INIT); - - if (*indirect) { - *indirect = nir_iadd(b, *indirect, mul); - } else { - *indirect = mul; - } - } - - *array_elements *= glsl_get_length(tail->type); - break; - } - - case nir_deref_type_struct: { - nir_deref_struct *deref_struct = nir_deref_as_struct(tail->child); - *location += glsl_get_record_location_offset(tail->type, deref_struct->index); - calc_sampler_offsets(tail->child, instr, array_elements, - indirect, b, location); - break; - } - - default: - unreachable("Invalid deref type"); - break; - } -} - -static bool -lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_program, - gl_shader_stage stage, nir_builder *b) -{ - if (instr->texture == NULL) - return false; - - /* In GLSL, we only fill out the texture field. The sampler is inferred */ - assert(instr->sampler == NULL); - - instr->texture_index = 0; - unsigned location = instr->texture->var->data.location; - unsigned array_elements = 1; - nir_ssa_def *indirect = NULL; - - b->cursor = nir_before_instr(&instr->instr); - calc_sampler_offsets(&instr->texture->deref, instr, &array_elements, - &indirect, b, &location); - - if (indirect) { - assert(array_elements >= 1); - indirect = nir_umin(b, indirect, nir_imm_int(b, array_elements - 1)); - - nir_tex_instr_add_src(instr, nir_tex_src_texture_offset, - nir_src_for_ssa(indirect)); - nir_tex_instr_add_src(instr, nir_tex_src_sampler_offset, - nir_src_for_ssa(indirect)); - - instr->texture_array_size = array_elements; - } - - assert(location < shader_program->data->NumUniformStorage && - shader_program->data->UniformStorage[location].opaque[stage].active); - - instr->texture_index += - shader_program->data->UniformStorage[location].opaque[stage].index; - - instr->sampler_index = instr->texture_index; - - instr->texture = NULL; - - return true; -} - -static bool -lower_impl(nir_function_impl *impl, const struct gl_shader_program *shader_program, - gl_shader_stage stage) -{ - nir_builder b; - nir_builder_init(&b, impl); - bool progress = false; - - nir_foreach_block(block, impl) { - nir_foreach_instr(instr, block) { - if (instr->type == nir_instr_type_tex) - progress |= lower_sampler(nir_instr_as_tex(instr), - shader_program, stage, &b); - } - } - - return progress; -} - -bool -nir_lower_samplers(nir_shader *shader, - const struct gl_shader_program *shader_program) -{ - bool progress = false; - - nir_foreach_function(function, shader) { - if (function->impl) - progress |= lower_impl(function->impl, shader_program, - shader->info.stage); - } - - return progress; -} diff --git a/src/compiler/nir/nir_lower_samplers_as_deref.c b/src/compiler/nir/nir_lower_samplers_as_deref.c deleted file mode 100644 index cb0c827182c..00000000000 --- a/src/compiler/nir/nir_lower_samplers_as_deref.c +++ /dev/null @@ -1,249 +0,0 @@ -/* - * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. - * Copyright (C) 2008 VMware, Inc. All Rights Reserved. - * Copyright © 2014 Intel Corporation - * Copyright © 2017 Advanced Micro Devices, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file - * - * Lower sampler and image references of (non-bindless) uniforms by removing - * struct dereferences, and synthesizing new uniform variables without structs - * if required. - * - * This will allow backends to have a simple, uniform treatment of bindless and - * non-bindless samplers and images. - * - * Example: - * - * struct S { - * sampler2D tex[2]; - * sampler2D other; - * }; - * uniform S s[2]; - * - * tmp = texture(s[n].tex[m], coord); - * - * Becomes: - * - * decl_var uniform INTERP_MODE_NONE sampler2D[2][2] [email protected] (...) - * - * vec1 32 ssa_idx = $(2 * n + m) - * vec4 32 ssa_out = tex ssa_coord (coord), [email protected][n][m] (texture), [email protected][n][m] (sampler) - * - * and [email protected] has var->data.binding set to the base index as defined by - * the opaque uniform mapping. - */ - -#include "nir.h" -#include "nir_builder.h" -#include "compiler/glsl/ir_uniform.h" - -#include "main/compiler.h" -#include "main/mtypes.h" - -struct lower_samplers_as_deref_state { - nir_shader *shader; - const struct gl_shader_program *shader_program; - struct hash_table *remap_table; -}; - -static void -remove_struct_derefs(nir_deref *tail, - struct lower_samplers_as_deref_state *state, - nir_builder *b, char **path, unsigned *location) -{ - if (!tail->child) - return; - - switch (tail->child->deref_type) { - case nir_deref_type_array: { - unsigned length = glsl_get_length(tail->type); - - remove_struct_derefs(tail->child, state, b, path, location); - - tail->type = glsl_get_array_instance(tail->child->type, length); - break; - } - - case nir_deref_type_struct: { - nir_deref_struct *deref_struct = nir_deref_as_struct(tail->child); - - *location += glsl_get_record_location_offset(tail->type, deref_struct->index); - ralloc_asprintf_append(path, ".%s", - glsl_get_struct_elem_name(tail->type, deref_struct->index)); - - remove_struct_derefs(tail->child, state, b, path, location); - - /* Drop the struct deref and re-parent. */ - ralloc_steal(tail, tail->child->child); - tail->type = tail->child->type; - tail->child = tail->child->child; - break; - } - - default: - unreachable("Invalid deref type"); - break; - } -} - -static void -lower_deref(nir_deref_var *deref, - struct lower_samplers_as_deref_state *state, - nir_builder *b) -{ - nir_variable *var = deref->var; - gl_shader_stage stage = state->shader->info.stage; - unsigned location = var->data.location; - unsigned binding; - const struct glsl_type *orig_type = deref->deref.type; - char *path; - - assert(var->data.mode == nir_var_uniform); - - path = ralloc_asprintf(state->remap_table, "lower@%s", var->name); - remove_struct_derefs(&deref->deref, state, b, &path, &location); - - assert(location < state->shader_program->data->NumUniformStorage && - state->shader_program->data->UniformStorage[location].opaque[stage].active); - - binding = state->shader_program->data->UniformStorage[location].opaque[stage].index; - - if (orig_type == deref->deref.type) { - /* Fast path: We did not encounter any struct derefs. */ - var->data.binding = binding; - return; - } - - uint32_t hash = _mesa_key_hash_string(path); - struct hash_entry *h = - _mesa_hash_table_search_pre_hashed(state->remap_table, hash, path); - - if (h) { - var = (nir_variable *)h->data; - } else { - var = nir_variable_create(state->shader, nir_var_uniform, deref->deref.type, path); - var->data.binding = binding; - _mesa_hash_table_insert_pre_hashed(state->remap_table, hash, path, var); - } - - deref->var = var; -} - -static bool -lower_sampler(nir_tex_instr *instr, struct lower_samplers_as_deref_state *state, - nir_builder *b) -{ - if (!instr->texture || instr->texture->var->data.bindless || - instr->texture->var->data.mode != nir_var_uniform) - return false; - - /* In GLSL, we only fill out the texture field. The sampler is inferred */ - assert(instr->sampler == NULL); - - b->cursor = nir_before_instr(&instr->instr); - lower_deref(instr->texture, state, b); - - if (instr->op != nir_texop_txf_ms && - instr->op != nir_texop_txf_ms_mcs && - instr->op != nir_texop_samples_identical) { - nir_instr_rewrite_deref(&instr->instr, &instr->sampler, - nir_deref_var_clone(instr->texture, instr)); - } else { - assert(!instr->sampler); - } - - return true; -} - -static bool -lower_intrinsic(nir_intrinsic_instr *instr, - struct lower_samplers_as_deref_state *state, - nir_builder *b) -{ - if (instr->intrinsic == nir_intrinsic_image_var_load || - instr->intrinsic == nir_intrinsic_image_var_store || - instr->intrinsic == nir_intrinsic_image_var_atomic_add || - instr->intrinsic == nir_intrinsic_image_var_atomic_min || - instr->intrinsic == nir_intrinsic_image_var_atomic_max || - instr->intrinsic == nir_intrinsic_image_var_atomic_and || - instr->intrinsic == nir_intrinsic_image_var_atomic_or || - instr->intrinsic == nir_intrinsic_image_var_atomic_xor || - instr->intrinsic == nir_intrinsic_image_var_atomic_exchange || - instr->intrinsic == nir_intrinsic_image_var_atomic_comp_swap || - instr->intrinsic == nir_intrinsic_image_var_size) { - b->cursor = nir_before_instr(&instr->instr); - - if (instr->variables[0]->var->data.bindless || - instr->variables[0]->var->data.mode != nir_var_uniform) - return false; - - lower_deref(instr->variables[0], state, b); - return true; - } - - return false; -} - -static bool -lower_impl(nir_function_impl *impl, struct lower_samplers_as_deref_state *state) -{ - nir_builder b; - nir_builder_init(&b, impl); - bool progress = false; - - nir_foreach_block(block, impl) { - nir_foreach_instr(instr, block) { - if (instr->type == nir_instr_type_tex) - progress |= lower_sampler(nir_instr_as_tex(instr), state, &b); - else if (instr->type == nir_instr_type_intrinsic) - progress |= lower_intrinsic(nir_instr_as_intrinsic(instr), state, &b); - } - } - - return progress; -} - -bool -nir_lower_samplers_as_deref(nir_shader *shader, - const struct gl_shader_program *shader_program) -{ - bool progress = false; - struct lower_samplers_as_deref_state state; - - state.shader = shader; - state.shader_program = shader_program; - state.remap_table = _mesa_hash_table_create(NULL, _mesa_key_hash_string, - _mesa_key_string_equal); - - nir_foreach_function(function, shader) { - if (function->impl) - progress |= lower_impl(function->impl, &state); - } - - /* keys are freed automatically by ralloc */ - _mesa_hash_table_destroy(state.remap_table, NULL); - - return progress; -} |