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authorJason Ekstrand <[email protected]>2016-04-11 13:43:27 -0700
committerJason Ekstrand <[email protected]>2016-04-13 12:44:10 -0700
commitdd616cab0154c24a5ac274acd98ab12f52079d5d (patch)
treebd1d9dbb8b220764e035ef47fff3b6cf8f67bf77 /src/compiler/nir
parent2caaf0ac5e0266c69e64309af9307e422e48b44d (diff)
nir/lower_io: Allow for a full bitmask of modes
Acked-by: Eric Anholt <[email protected]> Reviewed-by: Rob Clark <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir.h2
-rw-r--r--src/compiler/nir/nir_lower_io.c12
2 files changed, 7 insertions, 7 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 098094552bf..ca19c0ae4e9 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2198,7 +2198,7 @@ void nir_assign_var_locations(struct exec_list *var_list,
int (*type_size)(const struct glsl_type *));
void nir_lower_io(nir_shader *shader,
- nir_variable_mode mode,
+ nir_variable_mode modes,
int (*type_size)(const struct glsl_type *));
nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c
index d9af8bf3c7a..6840437394e 100644
--- a/src/compiler/nir/nir_lower_io.c
+++ b/src/compiler/nir/nir_lower_io.c
@@ -38,7 +38,7 @@ struct lower_io_state {
nir_builder builder;
void *mem_ctx;
int (*type_size)(const struct glsl_type *type);
- nir_variable_mode mode;
+ nir_variable_mode modes;
};
void
@@ -245,7 +245,7 @@ nir_lower_io_block(nir_block *block, void *void_state)
nir_variable_mode mode = intrin->variables[0]->var->data.mode;
- if (state->mode != nir_var_all && state->mode != mode)
+ if ((state->modes & mode) == 0)
continue;
if (mode != nir_var_shader_in &&
@@ -388,14 +388,14 @@ nir_lower_io_block(nir_block *block, void *void_state)
static void
nir_lower_io_impl(nir_function_impl *impl,
- nir_variable_mode mode,
+ nir_variable_mode modes,
int (*type_size)(const struct glsl_type *))
{
struct lower_io_state state;
nir_builder_init(&state.builder, impl);
state.mem_ctx = ralloc_parent(impl);
- state.mode = mode;
+ state.modes = modes;
state.type_size = type_size;
nir_foreach_block(impl, nir_lower_io_block, &state);
@@ -405,12 +405,12 @@ nir_lower_io_impl(nir_function_impl *impl,
}
void
-nir_lower_io(nir_shader *shader, nir_variable_mode mode,
+nir_lower_io(nir_shader *shader, nir_variable_mode modes,
int (*type_size)(const struct glsl_type *))
{
nir_foreach_function(shader, function) {
if (function->impl)
- nir_lower_io_impl(function->impl, mode, type_size);
+ nir_lower_io_impl(function->impl, modes, type_size);
}
}