summaryrefslogtreecommitdiffstats
path: root/src/compiler/nir
diff options
context:
space:
mode:
authorJason Ekstrand <[email protected]>2019-03-19 10:18:49 -0500
committerJason Ekstrand <[email protected]>2019-03-19 10:19:42 -0500
commitcbfe31ccbe3eafcb5aeb74457e3b67641fd54ae1 (patch)
treebacad16b799d2ec4dce2afd78117366463520f06 /src/compiler/nir
parent43b6dd05f746f3c946bc6d259c69fad744989c89 (diff)
Revert "nir: const `nir_call_instr::callee`"
This reverts commit db57db5317e81fb4ce31bc294fdcc199db651542. When building IR, nothing is really immutable and, since C has no concept of constness propagating beyond the first pointer, we have to be vary careful with how we use it. To just throw const into a function like this is a lie. Instead, we should just drop the unneeded const in spirv_to_nir which this commit does along with the revert.
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir.c2
-rw-r--r--src/compiler/nir/nir.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c
index 62a80aa87ac..4a7c757db3a 100644
--- a/src/compiler/nir/nir.c
+++ b/src/compiler/nir/nir.c
@@ -515,7 +515,7 @@ nir_intrinsic_instr_create(nir_shader *shader, nir_intrinsic_op op)
}
nir_call_instr *
-nir_call_instr_create(nir_shader *shader, const nir_function *callee)
+nir_call_instr_create(nir_shader *shader, nir_function *callee)
{
const unsigned num_params = callee->num_params;
nir_call_instr *instr =
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index f85b4be5a53..067287fab1c 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -1084,7 +1084,7 @@ unsigned nir_deref_instr_ptr_as_array_stride(nir_deref_instr *instr);
typedef struct {
nir_instr instr;
- const struct nir_function *callee;
+ struct nir_function *callee;
unsigned num_params;
nir_src params[];
@@ -2435,7 +2435,7 @@ nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
nir_intrinsic_op op);
nir_call_instr *nir_call_instr_create(nir_shader *shader,
- const nir_function *callee);
+ nir_function *callee);
nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);