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authorEric Anholt <[email protected]>2016-11-03 16:28:49 -0700
committerEric Anholt <[email protected]>2016-11-03 18:42:58 -0700
commit49936364e4c48e318b1ef3f09785b0e669a0c11b (patch)
treecfbb014c6155516327743900e641c7922334b160 /src/compiler/nir
parent572a95212673888d72f1ec68b9eed660bab0b5d7 (diff)
nir: Make sure to set the texsrc type in nir drawpixels/bitmap lowering.
We were leaving an undefined value since the ralloc zeroing changes. Fixes nir_validate() failures on vc4. v2: Fix the color-index case of drawpixels as well. Reviewed-by: Rob Clark <[email protected]> (v1)
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir_lower_bitmap.c1
-rw-r--r--src/compiler/nir/nir_lower_drawpixels.c3
2 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_lower_bitmap.c b/src/compiler/nir/nir_lower_bitmap.c
index fefe53cbd81..f08fb9b9c34 100644
--- a/src/compiler/nir/nir_lower_bitmap.c
+++ b/src/compiler/nir/nir_lower_bitmap.c
@@ -95,6 +95,7 @@ lower_bitmap(nir_shader *shader, nir_builder *b,
tex->sampler_index = options->sampler;
tex->texture_index = options->sampler;
tex->dest_type = nir_type_float;
+ tex->src[0].src_type = nir_tex_src_coord;
tex->src[0].src = nir_src_for_ssa(texcoord);
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
diff --git a/src/compiler/nir/nir_lower_drawpixels.c b/src/compiler/nir/nir_lower_drawpixels.c
index 54f3ea08aad..51c52d038c7 100644
--- a/src/compiler/nir/nir_lower_drawpixels.c
+++ b/src/compiler/nir/nir_lower_drawpixels.c
@@ -134,6 +134,7 @@ lower_color(lower_drawpixels_state *state, nir_intrinsic_instr *intr)
tex->sampler_index = state->options->drawpix_sampler;
tex->texture_index = state->options->drawpix_sampler;
tex->dest_type = nir_type_float;
+ tex->src[0].src_type = nir_tex_src_coord;
tex->src[0].src = nir_src_for_ssa(texcoord);
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
@@ -161,6 +162,7 @@ lower_color(lower_drawpixels_state *state, nir_intrinsic_instr *intr)
tex->sampler_index = state->options->pixelmap_sampler;
tex->texture_index = state->options->pixelmap_sampler;
tex->dest_type = nir_type_float;
+ tex->src[0].src_type = nir_tex_src_coord;
tex->src[0].src = nir_src_for_ssa(nir_swizzle(b, def, swiz_xy, 2, true));
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
@@ -174,6 +176,7 @@ lower_color(lower_drawpixels_state *state, nir_intrinsic_instr *intr)
tex->coord_components = 2;
tex->sampler_index = state->options->pixelmap_sampler;
tex->dest_type = nir_type_float;
+ tex->src[0].src_type = nir_tex_src_coord;
tex->src[0].src = nir_src_for_ssa(nir_swizzle(b, def, swiz_zw, 2, true));
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);