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authorJason Ekstrand <[email protected]>2018-12-14 11:21:50 -0600
committerJason Ekstrand <[email protected]>2019-01-08 00:38:29 +0000
commita700a82bdac19433533ccf31ab635350cb58203b (patch)
tree6952630c4fcc7217e3d10cb3931ced29f551aad6 /src/compiler/nir
parentc9a4135e1486766b85437201fec26d467b44705a (diff)
nir: Distinguish between normal uniforms and UBOs
Previously, NIR had a single nir_var_uniform mode used for atomic counters, UBOs, samplers, images, and normal uniforms. This commit splits this into nir_var_uniform and nir_var_ubo where nir_var_uniform is still a bit of a catch-all but the nir_var_ubo is specific to UBOs. While we're at it, we also rename shader_storage to ssbo to follow the convention. We need this so that we can distinguish between normal uniforms and UBO access at the deref level without going all the way back variable and seeing if it has an interface type. Reviewed-by: Alejandro PiƱeiro <[email protected]> Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir.c3
-rw-r--r--src/compiler/nir/nir.h3
-rw-r--r--src/compiler/nir/nir_lower_atomics_to_ssbo.c3
-rw-r--r--src/compiler/nir/nir_lower_io.c3
-rw-r--r--src/compiler/nir/nir_opt_copy_prop_vars.c8
-rw-r--r--src/compiler/nir/nir_opt_dead_write_vars.c4
-rw-r--r--src/compiler/nir/nir_print.c9
-rw-r--r--src/compiler/nir/tests/vars_tests.cpp26
8 files changed, 31 insertions, 28 deletions
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c
index 3c80e03a091..b0b031cde61 100644
--- a/src/compiler/nir/nir.c
+++ b/src/compiler/nir/nir.c
@@ -142,7 +142,8 @@ nir_shader_add_variable(nir_shader *shader, nir_variable *var)
break;
case nir_var_uniform:
- case nir_var_shader_storage:
+ case nir_var_ubo:
+ case nir_var_ssbo:
exec_list_push_tail(&shader->uniforms, &var->node);
break;
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 497327eaca8..e72585000d4 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -100,8 +100,9 @@ typedef enum {
nir_var_global = (1 << 2),
nir_var_local = (1 << 3),
nir_var_uniform = (1 << 4),
- nir_var_shader_storage = (1 << 5),
+ nir_var_ubo = (1 << 5),
nir_var_system_value = (1 << 6),
+ nir_var_ssbo = (1 << 7),
nir_var_shared = (1 << 8),
nir_var_all = ~0,
} nir_variable_mode;
diff --git a/src/compiler/nir/nir_lower_atomics_to_ssbo.c b/src/compiler/nir/nir_lower_atomics_to_ssbo.c
index cdc660981fc..d9acc5c3a79 100644
--- a/src/compiler/nir/nir_lower_atomics_to_ssbo.c
+++ b/src/compiler/nir/nir_lower_atomics_to_ssbo.c
@@ -223,8 +223,7 @@ nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset)
snprintf(name, sizeof(name), "counter%d", var->data.binding);
- ssbo = nir_variable_create(shader, nir_var_shader_storage,
- type, name);
+ ssbo = nir_variable_create(shader, nir_var_ssbo, type, name);
ssbo->data.binding = var->data.binding;
struct glsl_struct_field field = {
diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c
index 64424307812..2ccba8c032b 100644
--- a/src/compiler/nir/nir_lower_io.c
+++ b/src/compiler/nir/nir_lower_io.c
@@ -54,8 +54,7 @@ nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
* UBOs have their own address spaces, so don't count them towards the
* number of global uniforms
*/
- if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) &&
- var->interface_type != NULL)
+ if (var->data.mode == nir_var_ubo || var->data.mode == nir_var_ssbo)
continue;
var->data.driver_location = location;
diff --git a/src/compiler/nir/nir_opt_copy_prop_vars.c b/src/compiler/nir/nir_opt_copy_prop_vars.c
index e109814abcd..36403e87e8f 100644
--- a/src/compiler/nir/nir_opt_copy_prop_vars.c
+++ b/src/compiler/nir/nir_opt_copy_prop_vars.c
@@ -136,7 +136,7 @@ gather_vars_written(struct copy_prop_var_state *state,
written->modes |= nir_var_shader_out |
nir_var_global |
nir_var_local |
- nir_var_shader_storage |
+ nir_var_ssbo |
nir_var_shared;
continue;
}
@@ -149,7 +149,7 @@ gather_vars_written(struct copy_prop_var_state *state,
case nir_intrinsic_barrier:
case nir_intrinsic_memory_barrier:
written->modes |= nir_var_shader_out |
- nir_var_shader_storage |
+ nir_var_ssbo |
nir_var_shared;
break;
@@ -617,7 +617,7 @@ copy_prop_vars_block(struct copy_prop_var_state *state,
apply_barrier_for_modes(copies, nir_var_shader_out |
nir_var_global |
nir_var_local |
- nir_var_shader_storage |
+ nir_var_ssbo |
nir_var_shared);
continue;
}
@@ -630,7 +630,7 @@ copy_prop_vars_block(struct copy_prop_var_state *state,
case nir_intrinsic_barrier:
case nir_intrinsic_memory_barrier:
apply_barrier_for_modes(copies, nir_var_shader_out |
- nir_var_shader_storage |
+ nir_var_ssbo |
nir_var_shared);
break;
diff --git a/src/compiler/nir/nir_opt_dead_write_vars.c b/src/compiler/nir/nir_opt_dead_write_vars.c
index 75814738d84..2ae5f78b791 100644
--- a/src/compiler/nir/nir_opt_dead_write_vars.c
+++ b/src/compiler/nir/nir_opt_dead_write_vars.c
@@ -121,7 +121,7 @@ remove_dead_write_vars_local(void *mem_ctx, nir_block *block)
clear_unused_for_modes(&unused_writes, nir_var_shader_out |
nir_var_global |
nir_var_local |
- nir_var_shader_storage |
+ nir_var_ssbo |
nir_var_shared);
continue;
}
@@ -134,7 +134,7 @@ remove_dead_write_vars_local(void *mem_ctx, nir_block *block)
case nir_intrinsic_barrier:
case nir_intrinsic_memory_barrier: {
clear_unused_for_modes(&unused_writes, nir_var_shader_out |
- nir_var_shader_storage |
+ nir_var_ssbo |
nir_var_shared);
break;
}
diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
index 5f1b547ea37..95d9bc85656 100644
--- a/src/compiler/nir/nir_print.c
+++ b/src/compiler/nir/nir_print.c
@@ -412,10 +412,12 @@ get_variable_mode_str(nir_variable_mode mode, bool want_local_global_mode)
return "shader_out";
case nir_var_uniform:
return "uniform";
- case nir_var_shader_storage:
- return "shader_storage";
+ case nir_var_ubo:
+ return "ubo";
case nir_var_system_value:
return "system";
+ case nir_var_ssbo:
+ return "ssbo";
case nir_var_shared:
return "shared";
case nir_var_global:
@@ -503,7 +505,8 @@ print_var_decl(nir_variable *var, print_state *state)
if (var->data.mode == nir_var_shader_in ||
var->data.mode == nir_var_shader_out ||
var->data.mode == nir_var_uniform ||
- var->data.mode == nir_var_shader_storage) {
+ var->data.mode == nir_var_ubo ||
+ var->data.mode == nir_var_ssbo) {
const char *loc = NULL;
char buf[4];
diff --git a/src/compiler/nir/tests/vars_tests.cpp b/src/compiler/nir/tests/vars_tests.cpp
index 32763d2db64..74bf5c05023 100644
--- a/src/compiler/nir/tests/vars_tests.cpp
+++ b/src/compiler/nir/tests/vars_tests.cpp
@@ -237,7 +237,7 @@ TEST_F(nir_redundant_load_vars_test, invalidate_live_load_in_the_end_of_loop)
* body.
*/
- nir_variable *v = create_int(nir_var_shader_storage, "v");
+ nir_variable *v = create_int(nir_var_ssbo, "v");
nir_load_var(b, v);
@@ -433,7 +433,7 @@ TEST_F(nir_copy_prop_vars_test, store_store_load_different_components_in_many_bl
TEST_F(nir_copy_prop_vars_test, memory_barrier_in_two_blocks)
{
- nir_variable **v = create_many_int(nir_var_shader_storage, "v", 4);
+ nir_variable **v = create_many_int(nir_var_ssbo, "v", 4);
nir_store_var(b, v[0], nir_imm_int(b, 1), 1);
nir_store_var(b, v[1], nir_imm_int(b, 2), 1);
@@ -490,7 +490,7 @@ TEST_F(nir_copy_prop_vars_test, simple_store_load_in_two_blocks)
TEST_F(nir_dead_write_vars_test, no_dead_writes_in_block)
{
- nir_variable **v = create_many_int(nir_var_shader_storage, "v", 2);
+ nir_variable **v = create_many_int(nir_var_ssbo, "v", 2);
nir_store_var(b, v[0], nir_load_var(b, v[1]), 1);
@@ -500,7 +500,7 @@ TEST_F(nir_dead_write_vars_test, no_dead_writes_in_block)
TEST_F(nir_dead_write_vars_test, no_dead_writes_different_components_in_block)
{
- nir_variable **v = create_many_ivec2(nir_var_shader_storage, "v", 3);
+ nir_variable **v = create_many_ivec2(nir_var_ssbo, "v", 3);
nir_store_var(b, v[0], nir_load_var(b, v[1]), 1 << 0);
nir_store_var(b, v[0], nir_load_var(b, v[2]), 1 << 1);
@@ -511,7 +511,7 @@ TEST_F(nir_dead_write_vars_test, no_dead_writes_different_components_in_block)
TEST_F(nir_dead_write_vars_test, no_dead_writes_in_if_statement)
{
- nir_variable **v = create_many_int(nir_var_shader_storage, "v", 6);
+ nir_variable **v = create_many_int(nir_var_ssbo, "v", 6);
nir_store_var(b, v[2], nir_load_var(b, v[0]), 1);
nir_store_var(b, v[3], nir_load_var(b, v[1]), 1);
@@ -531,7 +531,7 @@ TEST_F(nir_dead_write_vars_test, no_dead_writes_in_if_statement)
TEST_F(nir_dead_write_vars_test, no_dead_writes_in_loop_statement)
{
- nir_variable **v = create_many_int(nir_var_shader_storage, "v", 3);
+ nir_variable **v = create_many_int(nir_var_ssbo, "v", 3);
nir_store_var(b, v[0], nir_load_var(b, v[1]), 1);
@@ -553,7 +553,7 @@ TEST_F(nir_dead_write_vars_test, no_dead_writes_in_loop_statement)
TEST_F(nir_dead_write_vars_test, dead_write_in_block)
{
- nir_variable **v = create_many_int(nir_var_shader_storage, "v", 3);
+ nir_variable **v = create_many_int(nir_var_ssbo, "v", 3);
nir_store_var(b, v[0], nir_load_var(b, v[1]), 1);
nir_ssa_def *load_v2 = nir_load_var(b, v[2]);
@@ -571,7 +571,7 @@ TEST_F(nir_dead_write_vars_test, dead_write_in_block)
TEST_F(nir_dead_write_vars_test, dead_write_components_in_block)
{
- nir_variable **v = create_many_ivec2(nir_var_shader_storage, "v", 3);
+ nir_variable **v = create_many_ivec2(nir_var_ssbo, "v", 3);
nir_store_var(b, v[0], nir_load_var(b, v[1]), 1 << 0);
nir_ssa_def *load_v2 = nir_load_var(b, v[2]);
@@ -595,7 +595,7 @@ TEST_F(nir_dead_write_vars_test, dead_write_components_in_block)
TEST_F(nir_dead_write_vars_test, DISABLED_dead_write_in_two_blocks)
{
- nir_variable **v = create_many_int(nir_var_shader_storage, "v", 3);
+ nir_variable **v = create_many_int(nir_var_ssbo, "v", 3);
nir_store_var(b, v[0], nir_load_var(b, v[1]), 1);
nir_ssa_def *load_v2 = nir_load_var(b, v[2]);
@@ -617,7 +617,7 @@ TEST_F(nir_dead_write_vars_test, DISABLED_dead_write_in_two_blocks)
TEST_F(nir_dead_write_vars_test, DISABLED_dead_write_components_in_two_blocks)
{
- nir_variable **v = create_many_ivec2(nir_var_shader_storage, "v", 3);
+ nir_variable **v = create_many_ivec2(nir_var_ssbo, "v", 3);
nir_store_var(b, v[0], nir_load_var(b, v[1]), 1 << 0);
@@ -639,7 +639,7 @@ TEST_F(nir_dead_write_vars_test, DISABLED_dead_write_components_in_two_blocks)
TEST_F(nir_dead_write_vars_test, DISABLED_dead_writes_in_if_statement)
{
- nir_variable **v = create_many_int(nir_var_shader_storage, "v", 4);
+ nir_variable **v = create_many_int(nir_var_ssbo, "v", 4);
/* Both branches will overwrite, making the previous store dead. */
nir_store_var(b, v[0], nir_load_var(b, v[1]), 1);
@@ -670,7 +670,7 @@ TEST_F(nir_dead_write_vars_test, DISABLED_dead_writes_in_if_statement)
TEST_F(nir_dead_write_vars_test, DISABLED_memory_barrier_in_two_blocks)
{
- nir_variable **v = create_many_int(nir_var_shader_storage, "v", 2);
+ nir_variable **v = create_many_int(nir_var_ssbo, "v", 2);
nir_store_var(b, v[0], nir_imm_int(b, 1), 1);
nir_store_var(b, v[1], nir_imm_int(b, 2), 1);
@@ -693,7 +693,7 @@ TEST_F(nir_dead_write_vars_test, DISABLED_memory_barrier_in_two_blocks)
TEST_F(nir_dead_write_vars_test, DISABLED_unrelated_barrier_in_two_blocks)
{
- nir_variable **v = create_many_int(nir_var_shader_storage, "v", 3);
+ nir_variable **v = create_many_int(nir_var_ssbo, "v", 3);
nir_variable *out = create_int(nir_var_shader_out, "out");
nir_store_var(b, out, nir_load_var(b, v[1]), 1);