diff options
author | Christian Gmeiner <[email protected]> | 2019-05-05 11:35:41 +0200 |
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committer | Christian Gmeiner <[email protected]> | 2019-05-07 07:35:52 +0200 |
commit | 4e110eca42ac2c56c5763a1f502e7c80db67e064 (patch) | |
tree | 0eb3b8dc9c3e5bdb770884761adeae7fe563b9e3 /src/compiler/nir | |
parent | 050b934a24072df862a1fdad424c8f33379e8e26 (diff) |
nir: nir_shader_compiler_options: drop native_integers
Driver which do not support native integers should use a lowering
pass to go from integers to floats.
Signed-off-by: Christian Gmeiner <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r-- | src/compiler/nir/nir.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 450f10a70b9..0fd2cabcff6 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2300,12 +2300,6 @@ typedef struct nir_shader_compiler_options { bool lower_all_io_to_temps; bool lower_all_io_to_elements; - /** - * Does the driver support real 32-bit integers? (Otherwise, integers - * are simulated by floats.) - */ - bool native_integers; - /* Indicates that the driver only has zero-based vertex id */ bool vertex_id_zero_based; |