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authorDave Airlie <[email protected]>2016-11-02 01:22:07 +0000
committerDave Airlie <[email protected]>2016-11-10 05:46:33 +1000
commitb16dff2d88302e5113598a818d2f92f8af02cd79 (patch)
treece7db783f52eb317f4a7ffea690e51c4a6c31a1c /src/compiler/nir
parentdd77faeca2819fc78a72f71ca9b996c209378cde (diff)
nir: add conditional discard optimisation (v4)
This is ported from GLSL and converts if (cond) discard; into discard_if(cond); This removes a block, but also is needed by radv to workaround a bug in the LLVM backend. v2: handle if (a) discard_if(b) (nha) cleanup and drop pointless loop (Matt) make sure there are no dependent phis (Eric) v3: make sure only one instruction in the then block. v4: remove sneaky tabs, add cursor init (Eric) Reviewed-by: Eric Anholt <[email protected]> Cc: "13.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir.h2
-rw-r--r--src/compiler/nir/nir_opt_conditional_discard.c125
2 files changed, 127 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 92647632462..2a7713934bc 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2531,6 +2531,8 @@ bool nir_opt_remove_phis(nir_shader *shader);
bool nir_opt_undef(nir_shader *shader);
+bool nir_opt_conditional_discard(nir_shader *shader);
+
void nir_sweep(nir_shader *shader);
nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
diff --git a/src/compiler/nir/nir_opt_conditional_discard.c b/src/compiler/nir/nir_opt_conditional_discard.c
new file mode 100644
index 00000000000..2fde1799a8d
--- /dev/null
+++ b/src/compiler/nir/nir_opt_conditional_discard.c
@@ -0,0 +1,125 @@
+/*
+ * Copyright © 2016 Red Hat
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "nir.h"
+#include "nir_builder.h"
+
+/** @file nir_opt_conditional_discard.c
+ *
+ * Handles optimization of lowering if (cond) discard to discard_if(cond).
+ */
+
+static bool
+nir_opt_conditional_discard_block(nir_block *block, void *mem_ctx)
+{
+ nir_builder bld;
+
+ if (nir_cf_node_is_first(&block->cf_node))
+ return false;
+
+ nir_cf_node *prev_node = nir_cf_node_prev(&block->cf_node);
+ if (prev_node->type != nir_cf_node_if)
+ return false;
+
+ nir_if *if_stmt = nir_cf_node_as_if(prev_node);
+ nir_block *then_block = nir_if_first_then_block(if_stmt);
+ nir_block *else_block = nir_if_first_else_block(if_stmt);
+
+ /* check there is only one else block and it is empty */
+ if (nir_if_last_else_block(if_stmt) != else_block)
+ return false;
+ if (!exec_list_is_empty(&else_block->instr_list))
+ return false;
+
+ /* check there is only one then block and it has only one instruction in it */
+ if (nir_if_last_then_block(if_stmt) != then_block)
+ return false;
+ if (exec_list_is_empty(&then_block->instr_list))
+ return false;
+ if (exec_list_length(&then_block->instr_list) > 1)
+ return false;
+ /*
+ * make sure no subsequent phi nodes point at this if.
+ */
+ nir_block *after = nir_cf_node_as_block(nir_cf_node_next(&if_stmt->cf_node));
+ nir_foreach_instr_safe(instr, after) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+
+ nir_foreach_phi_src(phi_src, phi) {
+ if (phi_src->pred == then_block ||
+ phi_src->pred == else_block)
+ return false;
+ }
+ }
+
+ /* Get the first instruction in the then block and confirm it is
+ * a discard or a discard_if
+ */
+ nir_instr *instr = nir_block_first_instr(then_block);
+ if (instr->type != nir_instr_type_intrinsic)
+ return false;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+ if (intrin->intrinsic != nir_intrinsic_discard &&
+ intrin->intrinsic != nir_intrinsic_discard_if)
+ return false;
+
+ nir_src cond;
+
+ nir_builder_init(&bld, mem_ctx);
+ bld.cursor = nir_before_cf_node(prev_node);
+ if (intrin->intrinsic == nir_intrinsic_discard)
+ cond = if_stmt->condition;
+ else
+ cond = nir_src_for_ssa(nir_iand(&bld,
+ nir_ssa_for_src(&bld, if_stmt->condition, 1),
+ nir_ssa_for_src(&bld, intrin->src[0], 1)));
+
+ nir_intrinsic_instr *discard_if =
+ nir_intrinsic_instr_create(mem_ctx, nir_intrinsic_discard_if);
+ nir_src_copy(&discard_if->src[0], &cond, discard_if);
+
+ nir_instr_insert_before_cf(prev_node, &discard_if->instr);
+ nir_instr_remove(&intrin->instr);
+ nir_cf_node_remove(&if_stmt->cf_node);
+
+ return true;
+}
+
+bool
+nir_opt_conditional_discard(nir_shader *shader)
+{
+ bool progress = false;
+
+ nir_foreach_function(function, shader) {
+ if (function->impl) {
+ void *mem_ctx = ralloc_parent(function->impl);
+ nir_foreach_block_safe(block, function->impl) {
+ progress |= nir_opt_conditional_discard_block(block, mem_ctx);
+ }
+ }
+ }
+ return progress;
+}