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authorCaio Marcelo de Oliveira Filho <[email protected]>2019-01-17 13:06:04 -0800
committerCaio Marcelo de Oliveira Filho <[email protected]>2019-01-18 12:31:49 -0800
commitcd56d79b59f367ef0c52d76fc5d37ecc87d0e84b (patch)
treede65d3d92fa4af45e2ba98663cbc459e90144836 /src/compiler/nir
parent1952fd8d2ce90586bc20c0f24593b00604eb1592 (diff)
nir: check NIR_SKIP to skip passes by name
Passes' function names, separated by comma, listed in NIR_SKIP environment variable will be skipped in debug mode. The mechanism is hooked into the _PASS macro, like NIR_PRINT. The extra macro NIR_SKIP is available as a developer convenience, to skip at pointer other than the passes entry points. v2: Fix typo in NIR_SKIP macro. (Bas) Reviewed-by: Alejandro PiƱeiro <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 7a7e910ba49..d12c499ad75 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2772,6 +2772,23 @@ void nir_metadata_set_validation_flag(nir_shader *shader);
void nir_metadata_check_validation_flag(nir_shader *shader);
static inline bool
+should_skip_nir(const char *name)
+{
+ static const char *list = NULL;
+ if (!list) {
+ /* Comma separated list of names to skip. */
+ list = getenv("NIR_SKIP");
+ if (!list)
+ list = "";
+ }
+
+ if (!list[0])
+ return false;
+
+ return comma_separated_list_contains(list, name);
+}
+
+static inline bool
should_clone_nir(void)
{
static int should_clone = -1;
@@ -2804,12 +2821,17 @@ should_print_nir(void)
static inline void nir_validate_shader(nir_shader *shader, const char *when) { (void) shader; (void)when; }
static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
+static inline bool should_skip_nir(const char *pass_name) { return false; }
static inline bool should_clone_nir(void) { return false; }
static inline bool should_serialize_deserialize_nir(void) { return false; }
static inline bool should_print_nir(void) { return false; }
#endif /* NDEBUG */
#define _PASS(pass, nir, do_pass) do { \
+ if (should_skip_nir(#pass)) { \
+ printf("skipping %s\n", #pass); \
+ break; \
+ } \
do_pass \
nir_validate_shader(nir, "after " #pass); \
if (should_clone_nir()) { \
@@ -2843,6 +2865,8 @@ static inline bool should_print_nir(void) { return false; }
nir_print_shader(nir, stdout); \
)
+#define NIR_SKIP(name) should_skip_nir(#name)
+
void nir_calc_dominance_impl(nir_function_impl *impl);
void nir_calc_dominance(nir_shader *shader);