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authorLionel Landwerlin <[email protected]>2018-11-08 16:28:20 +0000
committerLionel Landwerlin <[email protected]>2018-11-12 13:22:54 +0000
commit8a15f06d19d143198cb92321fcc5dc741783c01c (patch)
treeaf79e12e5090aca9d1ff85d270b6daeba101354c /src/compiler/nir
parent0a30c33e837c1aa36398950190ccd856111bbfbc (diff)
nir/lower_tex: Add AYUV lowering support
Byte ordering is : 0: V 1: U 2: Y 3: A v2: Split refactoring of alpha channel (Lionel) Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> (v1) Acked-by: Eric Engestrom <[email protected]> (v2)
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir.h1
-rw-r--r--src/compiler/nir/nir_lower_tex.c19
2 files changed, 20 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index dc3c729deeb..f984c76fe66 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2905,6 +2905,7 @@ typedef struct nir_lower_tex_options {
unsigned lower_y_u_v_external;
unsigned lower_yx_xuxv_external;
unsigned lower_xy_uxvx_external;
+ unsigned lower_ayuv_external;
/**
* To emulate certain texture wrap modes, this can be used
diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c
index c16a32f54e8..e10d4ea62f6 100644
--- a/src/compiler/nir/nir_lower_tex.c
+++ b/src/compiler/nir/nir_lower_tex.c
@@ -348,6 +348,20 @@ lower_xy_uxvx_external(nir_builder *b, nir_tex_instr *tex)
nir_imm_float(b, 1.0f));
}
+static void
+lower_ayuv_external(nir_builder *b, nir_tex_instr *tex)
+{
+ b->cursor = nir_after_instr(&tex->instr);
+
+ nir_ssa_def *ayuv = sample_plane(b, tex, 0);
+
+ convert_yuv_to_rgb(b, tex,
+ nir_channel(b, ayuv, 2),
+ nir_channel(b, ayuv, 1),
+ nir_channel(b, ayuv, 0),
+ nir_channel(b, ayuv, 3));
+}
+
/*
* Emits a textureLod operation used to replace an existing
* textureGrad instruction.
@@ -793,6 +807,11 @@ nir_lower_tex_block(nir_block *block, nir_builder *b,
progress = true;
}
+ if ((1 << tex->texture_index) & options->lower_ayuv_external) {
+ lower_ayuv_external(b, tex);
+ progress = true;
+ }
+
if (sat_mask) {
saturate_src(b, tex, sat_mask);
progress = true;