diff options
author | Lionel Landwerlin <[email protected]> | 2018-11-08 16:28:20 +0000 |
---|---|---|
committer | Lionel Landwerlin <[email protected]> | 2018-11-12 13:22:54 +0000 |
commit | 8a15f06d19d143198cb92321fcc5dc741783c01c (patch) | |
tree | af79e12e5090aca9d1ff85d270b6daeba101354c /src/compiler/nir | |
parent | 0a30c33e837c1aa36398950190ccd856111bbfbc (diff) |
nir/lower_tex: Add AYUV lowering support
Byte ordering is :
0: V
1: U
2: Y
3: A
v2: Split refactoring of alpha channel (Lionel)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]> (v1)
Acked-by: Eric Engestrom <[email protected]> (v2)
Diffstat (limited to 'src/compiler/nir')
-rw-r--r-- | src/compiler/nir/nir.h | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_tex.c | 19 |
2 files changed, 20 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index dc3c729deeb..f984c76fe66 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2905,6 +2905,7 @@ typedef struct nir_lower_tex_options { unsigned lower_y_u_v_external; unsigned lower_yx_xuxv_external; unsigned lower_xy_uxvx_external; + unsigned lower_ayuv_external; /** * To emulate certain texture wrap modes, this can be used diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c index c16a32f54e8..e10d4ea62f6 100644 --- a/src/compiler/nir/nir_lower_tex.c +++ b/src/compiler/nir/nir_lower_tex.c @@ -348,6 +348,20 @@ lower_xy_uxvx_external(nir_builder *b, nir_tex_instr *tex) nir_imm_float(b, 1.0f)); } +static void +lower_ayuv_external(nir_builder *b, nir_tex_instr *tex) +{ + b->cursor = nir_after_instr(&tex->instr); + + nir_ssa_def *ayuv = sample_plane(b, tex, 0); + + convert_yuv_to_rgb(b, tex, + nir_channel(b, ayuv, 2), + nir_channel(b, ayuv, 1), + nir_channel(b, ayuv, 0), + nir_channel(b, ayuv, 3)); +} + /* * Emits a textureLod operation used to replace an existing * textureGrad instruction. @@ -793,6 +807,11 @@ nir_lower_tex_block(nir_block *block, nir_builder *b, progress = true; } + if ((1 << tex->texture_index) & options->lower_ayuv_external) { + lower_ayuv_external(b, tex); + progress = true; + } + if (sat_mask) { saturate_src(b, tex, sat_mask); progress = true; |