diff options
author | Eric Anholt <[email protected]> | 2019-01-04 16:52:32 -0800 |
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committer | Eric Anholt <[email protected]> | 2019-01-08 15:40:53 -0800 |
commit | 211b826790c499ba54e4cdf871b42e0b34b8f27d (patch) | |
tree | ef958f23bf024ce9ba47506afa76bd8c4d571b09 /src/compiler/nir | |
parent | 9f29d90327e343f5717a98ceb6df2cdbab5d0e0b (diff) |
nir: Make nir_deref_instr_build/get_const_offset actually use size_align.
I think this was copy-and-paste mistake -- nir_opt_large_constants was
passing in glsl_get_natural_size_align_bytes() given brw_nir.c's arguments
to the opt pass.
I wanted to reuse this function for handling constant offsets of arrays of
images in V3D.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r-- | src/compiler/nir/nir_deref.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/compiler/nir/nir_deref.c b/src/compiler/nir/nir_deref.c index a2d46208dd2..947888a5e20 100644 --- a/src/compiler/nir/nir_deref.c +++ b/src/compiler/nir/nir_deref.c @@ -143,7 +143,7 @@ type_get_array_stride(const struct glsl_type *elem_type, glsl_type_size_align_func size_align) { unsigned elem_size, elem_align; - glsl_get_natural_size_align_bytes(elem_type, &elem_size, &elem_align); + size_align(elem_type, &elem_size, &elem_align); return ALIGN_POT(elem_size, elem_align); } @@ -156,8 +156,7 @@ struct_type_get_field_offset(const struct glsl_type *struct_type, unsigned offset = 0; for (unsigned i = 0; i <= field_idx; i++) { unsigned elem_size, elem_align; - glsl_get_natural_size_align_bytes(glsl_get_struct_field(struct_type, i), - &elem_size, &elem_align); + size_align(glsl_get_struct_field(struct_type, i), &elem_size, &elem_align); offset = ALIGN_POT(offset, elem_align); if (i < field_idx) offset += elem_size; |