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authorJason Ekstrand <[email protected]>2017-03-02 19:03:01 -0800
committerJason Ekstrand <[email protected]>2017-03-14 07:36:20 -0700
commitfffa4111dfe6eb10fb478967ca0798331dfd525f (patch)
tree8a06846d409f910fe4c535693fd2e0fce64ed820 /src/compiler/nir
parent3c312be7b3e95ec7540e98abed1b6f3cc8d31b2a (diff)
nir/spirv: Restrict the number of channels in texture coordinates
Some SPIR-V texturing instructions pack more than the texture coordinate into the coordinate source. We need to mask off the unused channels. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/compiler/nir')
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