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authorConnor Abbott <[email protected]>2015-08-14 10:40:03 -0700
committerSamuel Iglesias Gonsálvez <[email protected]>2016-04-11 08:27:05 +0200
commitf2ccb63be17544fc156c22b4ef1b873452af5dd2 (patch)
treeda87b07dded080d8bd82b7d795e7ae1b29e39b5a /src/compiler/nir
parent41c2541fc77fc32a89f2124bfcf6340959a48534 (diff)
nir: handle doubles in nir_deref_get_const_initializer_load()
v2 (Sam): - Use proper bitsize value when calling to nir_load_const_instr_create() (Jason). Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c
index 56a50090fdd..8d38d3384d8 100644
--- a/src/compiler/nir/nir.c
+++ b/src/compiler/nir/nir.c
@@ -694,9 +694,10 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
tail = tail->child;
}
+ unsigned bit_size = glsl_get_bit_size(glsl_get_base_type(tail->type));
nir_load_const_instr *load =
nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type),
- 32);
+ bit_size);
matrix_offset *= load->def.num_components;
for (unsigned i = 0; i < load->def.num_components; i++) {
@@ -706,6 +707,9 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
case GLSL_TYPE_UINT:
load->value.u32[i] = constant->value.u[matrix_offset + i];
break;
+ case GLSL_TYPE_DOUBLE:
+ load->value.f64[i] = constant->value.d[matrix_offset + i];
+ break;
case GLSL_TYPE_BOOL:
load->value.u32[i] = constant->value.b[matrix_offset + i] ?
NIR_TRUE : NIR_FALSE;