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authorJuan A. Suarez Romero <[email protected]>2016-04-15 12:30:54 +0200
committerAlejandro PiƱeiro <[email protected]>2016-05-17 09:05:54 +0200
commit80535873bbed9d6fda7bb0d2cca3d0950afb8431 (patch)
treec040d0d474cf331b32a992f00f29cd8fcd6fa416 /src/compiler/nir
parentccfe25f7583dd8d0ff0609de3728c8b15fb0f8fb (diff)
nir: add double input bitmap
This bitmap tracks which input attributes are double-precision. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/glsl_to_nir.cpp1
-rw-r--r--src/compiler/nir/nir.h2
2 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/nir/glsl_to_nir.cpp b/src/compiler/nir/glsl_to_nir.cpp
index d28fe41ad84..b25f0658898 100644
--- a/src/compiler/nir/glsl_to_nir.cpp
+++ b/src/compiler/nir/glsl_to_nir.cpp
@@ -152,6 +152,7 @@ glsl_to_nir(const struct gl_shader_program *shader_prog,
shader->info.num_ssbos = sh->NumShaderStorageBlocks;
shader->info.num_images = sh->NumImages;
shader->info.inputs_read = sh->Program->InputsRead;
+ shader->info.double_inputs_read = sh->Program->DoubleInputsRead;
shader->info.outputs_written = sh->Program->OutputsWritten;
shader->info.patch_inputs_read = sh->Program->PatchInputsRead;
shader->info.patch_outputs_written = sh->Program->PatchOutputsWritten;
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 2cfca3ed80a..d4edea7b977 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -1704,6 +1704,8 @@ typedef struct nir_shader_info {
/* Which inputs are actually read */
uint64_t inputs_read;
+ /* Which inputs are actually read and are double */
+ uint64_t double_inputs_read;
/* Which outputs are actually written */
uint64_t outputs_written;
/* Which system values are actually read */