diff options
author | Jason Ekstrand <[email protected]> | 2017-09-14 19:52:38 -0700 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2017-10-20 12:49:17 -0700 |
commit | 59fb59ad54d368683d5cc3b149f021452bddc05f (patch) | |
tree | 734e742be190df8ae7a19a975c59ba7eeeded6eb /src/compiler/nir/nir_validate.c | |
parent | 341529dbee5c2b17fdcb7990484a383459bed305 (diff) |
nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage.
Acked-by: Timothy Arceri <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_validate.c')
-rw-r--r-- | src/compiler/nir/nir_validate.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c index cdbe6a6dced..2322c8f786d 100644 --- a/src/compiler/nir/nir_validate.c +++ b/src/compiler/nir/nir_validate.c @@ -973,7 +973,7 @@ validate_var_decl(nir_variable *var, bool is_global, validate_state *state) assert(glsl_type_is_array(var->type)); const struct glsl_type *type = glsl_get_array_element(var->type); - if (nir_is_per_vertex_io(var, state->shader->stage)) { + if (nir_is_per_vertex_io(var, state->shader->info.stage)) { assert(glsl_type_is_array(type)); assert(glsl_type_is_scalar(glsl_get_array_element(type))); } else { |