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author | Jason Ekstrand <[email protected]> | 2018-05-15 15:28:05 -0700 |
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committer | Nanley Chery <[email protected]> | 2019-05-30 13:49:48 -0700 |
commit | 5e43a75950e8562e65cb2d1d1f07781300a29d4f (patch) | |
tree | 0fb2f60e923eff3c3d2245b24edd1ffc4dbcac33 /src/compiler/nir/nir_validate.c | |
parent | b31a31bba512ddc9358f1bf66395a8b2b7b2c0b1 (diff) |
intel/blorp: Use the hardware op for CCS ambiguate on gen10+
Cannonlake hardware adds a new resolve type in 3DSTATE_PS called
FAST_CLEAR_0 which does an ambiguate. Now that the hardware can do it
directly, we should use that instead of binding the CCS as a render
target and doing it manually. This was tested with a full Vulkan CTS
run on Cannonlake.
Reviewed-by: Nanley Chery <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_validate.c')
0 files changed, 0 insertions, 0 deletions