diff options
author | Jason Ekstrand <[email protected]> | 2016-02-06 09:05:10 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2016-02-09 15:00:17 -0800 |
commit | ee85014b90af1d94d637ec763a803479e9bac5dc (patch) | |
tree | 91a7aea9be51e8c18b18f40f237175e9471e0d41 /src/compiler/nir/nir_validate.c | |
parent | 3f421849945d763b3e477ceb1c726c2dbed3bafd (diff) |
nir/tex_instr: Rename sampler to texture
We're about to separate the two concepts. When we do, the sampler will
become optional. Doing a rename first makes the separation a bit more
safe because drivers that depend on GLSL or TGSI behaviour will be fine to
just use the texture index all the time.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_validate.c')
-rw-r--r-- | src/compiler/nir/nir_validate.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c index 920d6102340..2fadff7869e 100644 --- a/src/compiler/nir/nir_validate.c +++ b/src/compiler/nir/nir_validate.c @@ -445,8 +445,8 @@ validate_tex_instr(nir_tex_instr *instr, validate_state *state) validate_src(&instr->src[i].src, state); } - if (instr->sampler != NULL) - validate_deref_var(instr, instr->sampler, state); + if (instr->texture != NULL) + validate_deref_var(instr, instr->texture, state); validate_dest(&instr->dest, state); } |