diff options
author | Timothy Arceri <[email protected]> | 2016-10-13 11:41:23 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | e1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b (patch) | |
tree | 32b4e9dbc9c03aa7733e1e32721d92c3c54571e0 /src/compiler/nir/nir_sweep.c | |
parent | 094fe3a9591ce200162d955635eee577c13f9324 (diff) |
nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't
want to create a nir_shader this change detaches the two.
There are other advantages such as being able to reuse the
shader info populated by GLSL IR.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_sweep.c')
-rw-r--r-- | src/compiler/nir/nir_sweep.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/compiler/nir/nir_sweep.c b/src/compiler/nir/nir_sweep.c index 0f1debce3ad..faf696d6dec 100644 --- a/src/compiler/nir/nir_sweep.c +++ b/src/compiler/nir/nir_sweep.c @@ -153,9 +153,9 @@ nir_sweep(nir_shader *nir) /* First, move ownership of all the memory to a temporary context; assume dead. */ ralloc_adopt(rubbish, nir); - ralloc_steal(nir, (char *)nir->info.name); - if (nir->info.label) - ralloc_steal(nir, (char *)nir->info.label); + ralloc_steal(nir, (char *)nir->info->name); + if (nir->info->label) + ralloc_steal(nir, (char *)nir->info->label); /* Variables and registers are not dead. Steal them back. */ steal_list(nir, nir_variable, &nir->uniforms); |