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author | Ian Romanick <[email protected]> | 2019-06-03 15:22:15 -0700 |
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committer | Ian Romanick <[email protected]> | 2019-07-11 10:20:03 -0700 |
commit | 1259f6d80215152e647b5c32db4fad32e420d495 (patch) | |
tree | 353a8c5eae4be4e57c748073e9a327ba9e579b9d /src/compiler/nir/nir_phi_builder.c | |
parent | 3a1fdca5ad206f578b0d54a490a8bf6f199c8851 (diff) |
nir: intel/vec4: Add flag to disable some algebraic optimizations
A couple patches later in this series use the flag to avoid a few
thousand shader-db regresions on all vec4 platforms.
I'm not particularly enamored with the name of this flag. However, I
suspect the Intel vec4 backend is the only backend that will benefit
from it. Specifically, the cases where this helps are all cases where
we want to prevent nir_opt_algebraic from rearranging instructions to
create 3-source instructions, such as ffma and flrp, with additional
immediate value or uniform sources.
The earlier commit "intel/vec4: Try to emit a single load for multiple
3-src instruction operands" solves most of the problems caused by
additional immediate values, but the restrictions on register strides
that cause problems for uniforms and shader inputs persist.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_phi_builder.c')
0 files changed, 0 insertions, 0 deletions