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authorJason Ekstrand <[email protected]>2016-02-06 09:05:10 -0800
committerJason Ekstrand <[email protected]>2016-02-09 15:00:17 -0800
commitee85014b90af1d94d637ec763a803479e9bac5dc (patch)
tree91a7aea9be51e8c18b18f40f237175e9471e0d41 /src/compiler/nir/nir_lower_tex.c
parent3f421849945d763b3e477ceb1c726c2dbed3bafd (diff)
nir/tex_instr: Rename sampler to texture
We're about to separate the two concepts. When we do, the sampler will become optional. Doing a rename first makes the separation a bit more safe because drivers that depend on GLSL or TGSI behaviour will be fine to just use the texture index all the time. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_lower_tex.c')
-rw-r--r--src/compiler/nir/nir_lower_tex.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c
index ae24fb2e16a..4c0759b8788 100644
--- a/src/compiler/nir/nir_lower_tex.c
+++ b/src/compiler/nir/nir_lower_tex.c
@@ -133,7 +133,7 @@ get_texture_size(nir_builder *b, nir_tex_instr *tex)
txs = nir_tex_instr_create(b->shader, 1);
txs->op = nir_texop_txs;
txs->sampler_dim = GLSL_SAMPLER_DIM_RECT;
- txs->sampler_index = tex->sampler_index;
+ txs->texture_index = tex->texture_index;
txs->dest_type = nir_type_int;
/* only single src, the lod: */
@@ -291,11 +291,11 @@ nir_lower_tex_block(nir_block *block, void *void_state)
/* mask of src coords to saturate (clamp): */
unsigned sat_mask = 0;
- if ((1 << tex->sampler_index) & state->options->saturate_r)
+ if ((1 << tex->texture_index) & state->options->saturate_r)
sat_mask |= (1 << 2); /* .z */
- if ((1 << tex->sampler_index) & state->options->saturate_t)
+ if ((1 << tex->texture_index) & state->options->saturate_t)
sat_mask |= (1 << 1); /* .y */
- if ((1 << tex->sampler_index) & state->options->saturate_s)
+ if ((1 << tex->texture_index) & state->options->saturate_s)
sat_mask |= (1 << 0); /* .x */
/* If we are clamping any coords, we must lower projector first
@@ -317,10 +317,10 @@ nir_lower_tex_block(nir_block *block, void *void_state)
state->progress = true;
}
- if (((1 << tex->sampler_index) & state->options->swizzle_result) &&
+ if (((1 << tex->texture_index) & state->options->swizzle_result) &&
!nir_tex_instr_is_query(tex) &&
!(tex->is_shadow && tex->is_new_style_shadow)) {
- swizzle_result(b, tex, state->options->swizzles[tex->sampler_index]);
+ swizzle_result(b, tex, state->options->swizzles[tex->texture_index]);
state->progress = true;
}
}