diff options
author | Jason Ekstrand <[email protected]> | 2017-09-14 19:52:38 -0700 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2017-10-20 12:49:17 -0700 |
commit | 59fb59ad54d368683d5cc3b149f021452bddc05f (patch) | |
tree | 734e742be190df8ae7a19a975c59ba7eeeded6eb /src/compiler/nir/nir_lower_io.c | |
parent | 341529dbee5c2b17fdcb7990484a383459bed305 (diff) |
nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage.
Acked-by: Timothy Arceri <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_lower_io.c')
-rw-r--r-- | src/compiler/nir/nir_lower_io.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c index bb1cdec9632..3879f0297d3 100644 --- a/src/compiler/nir/nir_lower_io.c +++ b/src/compiler/nir/nir_lower_io.c @@ -167,7 +167,7 @@ lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state, nir_intrinsic_op op; switch (mode) { case nir_var_shader_in: - if (nir->stage == MESA_SHADER_FRAGMENT && + if (nir->info.stage == MESA_SHADER_FRAGMENT && nir->options->use_interpolated_input_intrinsics && var->data.interpolation != INTERP_MODE_FLAT) { assert(vertex_index == NULL); @@ -412,7 +412,7 @@ nir_lower_io_block(nir_block *block, b->cursor = nir_before_instr(instr); - const bool per_vertex = nir_is_per_vertex_io(var, b->shader->stage); + const bool per_vertex = nir_is_per_vertex_io(var, b->shader->info.stage); nir_ssa_def *offset; nir_ssa_def *vertex_index = NULL; |