diff options
author | Jason Ekstrand <[email protected]> | 2016-04-11 13:43:27 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-04-13 12:44:10 -0700 |
commit | dd616cab0154c24a5ac274acd98ab12f52079d5d (patch) | |
tree | bd1d9dbb8b220764e035ef47fff3b6cf8f67bf77 /src/compiler/nir/nir_lower_io.c | |
parent | 2caaf0ac5e0266c69e64309af9307e422e48b44d (diff) |
nir/lower_io: Allow for a full bitmask of modes
Acked-by: Eric Anholt <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_lower_io.c')
-rw-r--r-- | src/compiler/nir/nir_lower_io.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c index d9af8bf3c7a..6840437394e 100644 --- a/src/compiler/nir/nir_lower_io.c +++ b/src/compiler/nir/nir_lower_io.c @@ -38,7 +38,7 @@ struct lower_io_state { nir_builder builder; void *mem_ctx; int (*type_size)(const struct glsl_type *type); - nir_variable_mode mode; + nir_variable_mode modes; }; void @@ -245,7 +245,7 @@ nir_lower_io_block(nir_block *block, void *void_state) nir_variable_mode mode = intrin->variables[0]->var->data.mode; - if (state->mode != nir_var_all && state->mode != mode) + if ((state->modes & mode) == 0) continue; if (mode != nir_var_shader_in && @@ -388,14 +388,14 @@ nir_lower_io_block(nir_block *block, void *void_state) static void nir_lower_io_impl(nir_function_impl *impl, - nir_variable_mode mode, + nir_variable_mode modes, int (*type_size)(const struct glsl_type *)) { struct lower_io_state state; nir_builder_init(&state.builder, impl); state.mem_ctx = ralloc_parent(impl); - state.mode = mode; + state.modes = modes; state.type_size = type_size; nir_foreach_block(impl, nir_lower_io_block, &state); @@ -405,12 +405,12 @@ nir_lower_io_impl(nir_function_impl *impl, } void -nir_lower_io(nir_shader *shader, nir_variable_mode mode, +nir_lower_io(nir_shader *shader, nir_variable_mode modes, int (*type_size)(const struct glsl_type *)) { nir_foreach_function(shader, function) { if (function->impl) - nir_lower_io_impl(function->impl, mode, type_size); + nir_lower_io_impl(function->impl, modes, type_size); } } |