diff options
author | Eric Anholt <[email protected]> | 2017-03-08 15:20:31 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2017-05-02 10:24:40 -0700 |
commit | fba6559a1e76a22135b14490fdf5a6f1de1ae272 (patch) | |
tree | 3c0c75f5b78da28eb14e1637d18f20fce77a18cc /src/compiler/nir/nir_lower_bitmap.c | |
parent | 6ef1bd4fa57b36efc7919773fd26c36fd43d2ea9 (diff) |
nir: Pick just the channels we want for bitmap and drawpixels lowering.
NIR now validates that SSA references use the same number of channels as
are in the SSA value.
v2: Reword commit message, since the commit didn't land before the
validation change did.
Fixes: 370d68babcbb ("nir/validate: Validate that bit sizes and components always match")
Reviewed-by: Jason Ekstrand <[email protected]> (v1)
Cc: <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_lower_bitmap.c')
-rw-r--r-- | src/compiler/nir/nir_lower_bitmap.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_lower_bitmap.c b/src/compiler/nir/nir_lower_bitmap.c index f08fb9b9c34..a1b4a32a5d4 100644 --- a/src/compiler/nir/nir_lower_bitmap.c +++ b/src/compiler/nir/nir_lower_bitmap.c @@ -96,7 +96,9 @@ lower_bitmap(nir_shader *shader, nir_builder *b, tex->texture_index = options->sampler; tex->dest_type = nir_type_float; tex->src[0].src_type = nir_tex_src_coord; - tex->src[0].src = nir_src_for_ssa(texcoord); + tex->src[0].src = + nir_src_for_ssa(nir_channels(b, texcoord, + (1 << tex->coord_components) - 1)); nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL); nir_builder_instr_insert(b, &tex->instr); |