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authorTimothy Arceri <[email protected]>2018-03-19 22:23:55 +1100
committerTimothy Arceri <[email protected]>2018-03-20 14:29:53 +1100
commitdfe2f198550b262186e2882d7e573f1f3759deb7 (patch)
treedd7c18930f0046c69438490cd16b99cd0744cd8c /src/compiler/nir/nir_lower_atomics.c
parent632d5e97efa3d38155d290fa397af7a729de8682 (diff)
st/nir: fix atomic lowering for gallium drivers
i965 and gallium handle the atomic buffer index differently. It was just by luck that the single piglit test for this was passing. For gallium we use the atomic binding so that we match the handling in st_bind_atomics(). On radeonsi this fixes the CTS test: KHR-GL43.shader_storage_buffer_object.advanced-write-fragment It also fixes tressfx hair rendering in Tomb Raider. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_lower_atomics.c')
-rw-r--r--src/compiler/nir/nir_lower_atomics.c15
1 files changed, 10 insertions, 5 deletions
diff --git a/src/compiler/nir/nir_lower_atomics.c b/src/compiler/nir/nir_lower_atomics.c
index bdab4b87377..6b046bc426e 100644
--- a/src/compiler/nir/nir_lower_atomics.c
+++ b/src/compiler/nir/nir_lower_atomics.c
@@ -38,7 +38,7 @@
static bool
lower_instr(nir_intrinsic_instr *instr,
const struct gl_shader_program *shader_program,
- nir_shader *shader)
+ nir_shader *shader, bool use_binding_as_idx)
{
nir_intrinsic_op op;
switch (instr->intrinsic) {
@@ -98,9 +98,12 @@ lower_instr(nir_intrinsic_instr *instr,
void *mem_ctx = ralloc_parent(instr);
unsigned uniform_loc = instr->variables[0]->var->data.location;
+ unsigned idx = use_binding_as_idx ?
+ instr->variables[0]->var->data.binding :
+ shader_program->data->UniformStorage[uniform_loc].opaque[shader->info.stage].index;
+
nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
- nir_intrinsic_set_base(new_instr,
- shader_program->data->UniformStorage[uniform_loc].opaque[shader->info.stage].index);
+ nir_intrinsic_set_base(new_instr, idx);
nir_load_const_instr *offset_const =
nir_load_const_instr_create(mem_ctx, 1, 32);
@@ -174,7 +177,8 @@ lower_instr(nir_intrinsic_instr *instr,
bool
nir_lower_atomics(nir_shader *shader,
- const struct gl_shader_program *shader_program)
+ const struct gl_shader_program *shader_program,
+ bool use_binding_as_idx)
{
bool progress = false;
@@ -184,7 +188,8 @@ nir_lower_atomics(nir_shader *shader,
nir_foreach_instr_safe(instr, block) {
if (instr->type == nir_instr_type_intrinsic)
progress |= lower_instr(nir_instr_as_intrinsic(instr),
- shader_program, shader);
+ shader_program, shader,
+ use_binding_as_idx);
}
}