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author | Jason Ekstrand <[email protected]> | 2018-03-27 16:12:16 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2018-03-27 18:18:26 -0700 |
commit | 5f21a7afe072f8a6e558ccc47407a0a94e0d1313 (patch) | |
tree | 3bdc53ac9e9817470fb9178ee40ad14b7e91fae9 /src/compiler/nir/nir_intrinsics_c.py | |
parent | 7e38f49a8f6a1ee765613e581844f8e9af414b10 (diff) |
nir/intrinsics: Don't report negative dest_components
I have no idea why but having dest_components == -1 was causing a memory
leak somewhere. Without this, you can't get through a full shader-db
run without running out of memory.
Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_intrinsics_c.py')
-rw-r--r-- | src/compiler/nir/nir_intrinsics_c.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_intrinsics_c.py b/src/compiler/nir/nir_intrinsics_c.py index 339214ac53e..4410bc63462 100644 --- a/src/compiler/nir/nir_intrinsics_c.py +++ b/src/compiler/nir/nir_intrinsics_c.py @@ -35,7 +35,7 @@ const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics] = { }, % endif .has_dest = ${"true" if opcode.has_dest else "false"}, - .dest_components = ${opcode.dest_components}, + .dest_components = ${max(opcode.dest_components, 0)}, .num_variables = ${opcode.num_variables}, .num_indices = ${opcode.num_indices}, % if opcode.indices: |