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authorAlyssa Rosenzweig <[email protected]>2019-07-01 15:01:19 -0700
committerAlyssa Rosenzweig <[email protected]>2019-07-09 14:07:23 -0700
commit15000c79da7c083a9306d53dae04afd6584e06e0 (patch)
tree6a15f6815fde7afaa4c51cc00c059933bb2cc6b1 /src/compiler/nir/nir_intrinsics.py
parent177a3df7b0a2645dbdfacabcbe08caad3be22ed2 (diff)
nir: Add Panfrost-specific blending intrinsic
This gives more flexibility than the normal store_deref/store_output versions (particularly, it allows us to abuse the type system in awful ways, which is necessary for efficient format conversion in blend shaders.) Signed-off-by: Alyssa Rosenzweig <[email protected]> Acked-by: Karol Herbst <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_intrinsics.py')
-rw-r--r--src/compiler/nir/nir_intrinsics.py16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_intrinsics.py b/src/compiler/nir/nir_intrinsics.py
index e4f94257acd..0fd8a30eb4d 100644
--- a/src/compiler/nir/nir_intrinsics.py
+++ b/src/compiler/nir/nir_intrinsics.py
@@ -760,3 +760,19 @@ intrinsic("ssbo_atomic_or_ir3", src_comp=[1, 1, 1, 1], dest_comp=1)
intrinsic("ssbo_atomic_xor_ir3", src_comp=[1, 1, 1, 1], dest_comp=1)
intrinsic("ssbo_atomic_exchange_ir3", src_comp=[1, 1, 1, 1], dest_comp=1)
intrinsic("ssbo_atomic_comp_swap_ir3", src_comp=[1, 1, 1, 1, 1], dest_comp=1)
+
+# Intrinsics used by the Midgard/Bifrost blend pipeline. These are defined
+# within a blend shader to read/write the raw value from the tile buffer,
+# without applying any format conversion in the process. If the shader needs
+# usable pixel values, it must apply format conversions itself.
+#
+# These definitions are generic, but they are explicitly vendored to prevent
+# other drivers from using them, as their semantics is defined in terms of the
+# Midgard/Bifrost hardware tile buffer and may not line up with anything sane.
+# One notable divergence is sRGB, which is asymmetric: raw_input_pan requires
+# an sRGB->linear conversion, but linear values should be written to
+# raw_output_pan and the hardware handles linear->sRGB.
+
+# src[] = { value }
+store("raw_output_pan", 1, [])
+load("raw_output_pan", 0, [], [CAN_ELIMINATE, CAN_REORDER])