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author | Charmaine Lee <[email protected]> | 2017-04-13 15:12:25 -0700 |
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committer | Brian Paul <[email protected]> | 2017-04-26 11:37:59 -0600 |
commit | c6576461f5920971d7df74dcd821ac0e257fc352 (patch) | |
tree | deafc89ac66d78babaea6bff741cf4460e261103 /src/compiler/nir/nir_intrinsics.h | |
parent | dc30ac5c24d662718b6aa4fbc9917aa34ba55160 (diff) |
svga: Set the surface dirty bit for the right surface view
For VGPU10, we will render to a backed surface view when
the same resource is used for rendering and sampling.
In this case, we will mark the dirty bit for the backed surface view.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_intrinsics.h')
0 files changed, 0 insertions, 0 deletions