diff options
author | Jason Ekstrand <[email protected]> | 2017-08-24 11:40:31 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-11-07 10:37:52 -0800 |
commit | 295605c930270a5b90f847b79474507d8b0c9e9c (patch) | |
tree | 1ad33ed0da14147d207cb16682fb800a790cf6a0 /src/compiler/nir/nir_intrinsics.h | |
parent | 6411defdcd6f560e74eaaaf3266f9efbb6dd81da (diff) |
intel/cs: Push subgroup ID instead of base thread ID
We're going to want subgroup ID for SPIR-V subgroups eventually anyway.
We really only want to push one and calculate the other from it. It
makes a bit more sense to push the subgroup ID because it's simpler to
calculate and because it's a real API thing. The only advantage to
pushing the base thread ID is to avoid a single SHL in the shader.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_intrinsics.h')
-rw-r--r-- | src/compiler/nir/nir_intrinsics.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/compiler/nir/nir_intrinsics.h b/src/compiler/nir/nir_intrinsics.h index 47022dd135b..bb8cfac6620 100644 --- a/src/compiler/nir/nir_intrinsics.h +++ b/src/compiler/nir/nir_intrinsics.h @@ -355,6 +355,7 @@ SYSTEM_VALUE(subgroup_ge_mask, 1, 0, xx, xx, xx) SYSTEM_VALUE(subgroup_gt_mask, 1, 0, xx, xx, xx) SYSTEM_VALUE(subgroup_le_mask, 1, 0, xx, xx, xx) SYSTEM_VALUE(subgroup_lt_mask, 1, 0, xx, xx, xx) +SYSTEM_VALUE(subgroup_id, 1, 0, xx, xx, xx) /* Blend constant color values. Float values are clamped. */ SYSTEM_VALUE(blend_const_color_r_float, 1, 0, xx, xx, xx) @@ -364,9 +365,6 @@ SYSTEM_VALUE(blend_const_color_a_float, 1, 0, xx, xx, xx) SYSTEM_VALUE(blend_const_color_rgba8888_unorm, 1, 0, xx, xx, xx) SYSTEM_VALUE(blend_const_color_aaaa8888_unorm, 1, 0, xx, xx, xx) -/* Intel specific system values */ -SYSTEM_VALUE(intel_thread_local_id, 1, 0, xx, xx, xx) - /** * Barycentric coordinate intrinsics. * |