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author | Erik Faye-Lund <[email protected]> | 2018-09-12 09:48:41 +0200 |
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committer | Dave Airlie <[email protected]> | 2018-09-14 10:59:02 +1000 |
commit | fa5e9f1f73f64ac089f8efd5b101a77d06d22fcd (patch) | |
tree | eda341a9cbe0e693ff2836e4d92e7bea1c05571a /src/compiler/nir/nir_gather_info.c | |
parent | 21b92b3464193a203e069f50c21ebec146ae0215 (diff) |
virgl: adjust strides when mapping temp-resources
When we're mapping temp-resources, we clip the resource to the
transfer-box, which means the stride might not be correct any more.
So let's update the stride from the temp-resource, and recompute the
layer-stride.
This fixes crashes when running dEQP with --deqp-gl-config-name=rgba8888d24s8ms4
Signed-off-by: Erik Faye-Lund <[email protected]>
Fixes: a8987b88ff1 "virgl: add driver for virtio-gpu 3D (v2)"
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_gather_info.c')
0 files changed, 0 insertions, 0 deletions