diff options
author | Emil Velikov <[email protected]> | 2016-01-18 12:54:03 +0200 |
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committer | Emil Velikov <[email protected]> | 2016-01-26 16:08:30 +0000 |
commit | a39a8fbbaa129f4e52f2a3ad2747182e9a74d910 (patch) | |
tree | 823e881d54c149cde315bb140e46a8b781cdccb7 /src/compiler/nir/nir_constant_expressions.py | |
parent | f694da80c75cb2a51d0af3b24d68aae9c53d61aa (diff) |
nir: move to compiler/
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_constant_expressions.py')
-rw-r--r-- | src/compiler/nir/nir_constant_expressions.py | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_constant_expressions.py b/src/compiler/nir/nir_constant_expressions.py new file mode 100644 index 00000000000..32784f6398d --- /dev/null +++ b/src/compiler/nir/nir_constant_expressions.py @@ -0,0 +1,336 @@ +#! /usr/bin/python2 +template = """\ +/* + * Copyright (C) 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Jason Ekstrand ([email protected]) + */ + +#include <math.h> +#include "main/core.h" +#include "util/rounding.h" /* for _mesa_roundeven */ +#include "util/half_float.h" +#include "nir_constant_expressions.h" + +/** + * Evaluate one component of packSnorm4x8. + */ +static uint8_t +pack_snorm_1x8(float x) +{ + /* From section 8.4 of the GLSL 4.30 spec: + * + * packSnorm4x8 + * ------------ + * The conversion for component c of v to fixed point is done as + * follows: + * + * packSnorm4x8: round(clamp(c, -1, +1) * 127.0) + * + * We must first cast the float to an int, because casting a negative + * float to a uint is undefined. + */ + return (uint8_t) (int) + _mesa_roundevenf(CLAMP(x, -1.0f, +1.0f) * 127.0f); +} + +/** + * Evaluate one component of packSnorm2x16. + */ +static uint16_t +pack_snorm_1x16(float x) +{ + /* From section 8.4 of the GLSL ES 3.00 spec: + * + * packSnorm2x16 + * ------------- + * The conversion for component c of v to fixed point is done as + * follows: + * + * packSnorm2x16: round(clamp(c, -1, +1) * 32767.0) + * + * We must first cast the float to an int, because casting a negative + * float to a uint is undefined. + */ + return (uint16_t) (int) + _mesa_roundevenf(CLAMP(x, -1.0f, +1.0f) * 32767.0f); +} + +/** + * Evaluate one component of unpackSnorm4x8. + */ +static float +unpack_snorm_1x8(uint8_t u) +{ + /* From section 8.4 of the GLSL 4.30 spec: + * + * unpackSnorm4x8 + * -------------- + * The conversion for unpacked fixed-point value f to floating point is + * done as follows: + * + * unpackSnorm4x8: clamp(f / 127.0, -1, +1) + */ + return CLAMP((int8_t) u / 127.0f, -1.0f, +1.0f); +} + +/** + * Evaluate one component of unpackSnorm2x16. + */ +static float +unpack_snorm_1x16(uint16_t u) +{ + /* From section 8.4 of the GLSL ES 3.00 spec: + * + * unpackSnorm2x16 + * --------------- + * The conversion for unpacked fixed-point value f to floating point is + * done as follows: + * + * unpackSnorm2x16: clamp(f / 32767.0, -1, +1) + */ + return CLAMP((int16_t) u / 32767.0f, -1.0f, +1.0f); +} + +/** + * Evaluate one component packUnorm4x8. + */ +static uint8_t +pack_unorm_1x8(float x) +{ + /* From section 8.4 of the GLSL 4.30 spec: + * + * packUnorm4x8 + * ------------ + * The conversion for component c of v to fixed point is done as + * follows: + * + * packUnorm4x8: round(clamp(c, 0, +1) * 255.0) + */ + return (uint8_t) (int) + _mesa_roundevenf(CLAMP(x, 0.0f, 1.0f) * 255.0f); +} + +/** + * Evaluate one component packUnorm2x16. + */ +static uint16_t +pack_unorm_1x16(float x) +{ + /* From section 8.4 of the GLSL ES 3.00 spec: + * + * packUnorm2x16 + * ------------- + * The conversion for component c of v to fixed point is done as + * follows: + * + * packUnorm2x16: round(clamp(c, 0, +1) * 65535.0) + */ + return (uint16_t) (int) + _mesa_roundevenf(CLAMP(x, 0.0f, 1.0f) * 65535.0f); +} + +/** + * Evaluate one component of unpackUnorm4x8. + */ +static float +unpack_unorm_1x8(uint8_t u) +{ + /* From section 8.4 of the GLSL 4.30 spec: + * + * unpackUnorm4x8 + * -------------- + * The conversion for unpacked fixed-point value f to floating point is + * done as follows: + * + * unpackUnorm4x8: f / 255.0 + */ + return (float) u / 255.0f; +} + +/** + * Evaluate one component of unpackUnorm2x16. + */ +static float +unpack_unorm_1x16(uint16_t u) +{ + /* From section 8.4 of the GLSL ES 3.00 spec: + * + * unpackUnorm2x16 + * --------------- + * The conversion for unpacked fixed-point value f to floating point is + * done as follows: + * + * unpackUnorm2x16: f / 65535.0 + */ + return (float) u / 65535.0f; +} + +/** + * Evaluate one component of packHalf2x16. + */ +static uint16_t +pack_half_1x16(float x) +{ + return _mesa_float_to_half(x); +} + +/** + * Evaluate one component of unpackHalf2x16. + */ +static float +unpack_half_1x16(uint16_t u) +{ + return _mesa_half_to_float(u); +} + +/* Some typed vector structures to make things like src0.y work */ +% for type in ["float", "int", "uint", "bool"]: +struct ${type}_vec { + ${type} x; + ${type} y; + ${type} z; + ${type} w; +}; +% endfor + +% for name, op in sorted(opcodes.iteritems()): +static nir_const_value +evaluate_${name}(unsigned num_components, nir_const_value *_src) +{ + nir_const_value _dst_val = { { {0, 0, 0, 0} } }; + + ## For each non-per-component input, create a variable srcN that + ## contains x, y, z, and w elements which are filled in with the + ## appropriately-typed values. + % for j in range(op.num_inputs): + % if op.input_sizes[j] == 0: + <% continue %> + % elif "src" + str(j) not in op.const_expr: + ## Avoid unused variable warnings + <% continue %> + %endif + + struct ${op.input_types[j]}_vec src${j} = { + % for k in range(op.input_sizes[j]): + % if op.input_types[j] == "bool": + _src[${j}].u[${k}] != 0, + % else: + _src[${j}].${op.input_types[j][:1]}[${k}], + % endif + % endfor + }; + % endfor + + % if op.output_size == 0: + ## For per-component instructions, we need to iterate over the + ## components and apply the constant expression one component + ## at a time. + for (unsigned _i = 0; _i < num_components; _i++) { + ## For each per-component input, create a variable srcN that + ## contains the value of the current (_i'th) component. + % for j in range(op.num_inputs): + % if op.input_sizes[j] != 0: + <% continue %> + % elif "src" + str(j) not in op.const_expr: + ## Avoid unused variable warnings + <% continue %> + % elif op.input_types[j] == "bool": + bool src${j} = _src[${j}].u[_i] != 0; + % else: + ${op.input_types[j]} src${j} = _src[${j}].${op.input_types[j][:1]}[_i]; + % endif + % endfor + + ## Create an appropriately-typed variable dst and assign the + ## result of the const_expr to it. If const_expr already contains + ## writes to dst, just include const_expr directly. + % if "dst" in op.const_expr: + ${op.output_type} dst; + ${op.const_expr} + % else: + ${op.output_type} dst = ${op.const_expr}; + % endif + + ## Store the current component of the actual destination to the + ## value of dst. + % if op.output_type == "bool": + ## Sanitize the C value to a proper NIR bool + _dst_val.u[_i] = dst ? NIR_TRUE : NIR_FALSE; + % else: + _dst_val.${op.output_type[:1]}[_i] = dst; + % endif + } + % else: + ## In the non-per-component case, create a struct dst with + ## appropriately-typed elements x, y, z, and w and assign the result + ## of the const_expr to all components of dst, or include the + ## const_expr directly if it writes to dst already. + struct ${op.output_type}_vec dst; + + % if "dst" in op.const_expr: + ${op.const_expr} + % else: + ## Splat the value to all components. This way expressions which + ## write the same value to all components don't need to explicitly + ## write to dest. One such example is fnoise which has a + ## const_expr of 0.0f. + dst.x = dst.y = dst.z = dst.w = ${op.const_expr}; + % endif + + ## For each component in the destination, copy the value of dst to + ## the actual destination. + % for k in range(op.output_size): + % if op.output_type == "bool": + ## Sanitize the C value to a proper NIR bool + _dst_val.u[${k}] = dst.${"xyzw"[k]} ? NIR_TRUE : NIR_FALSE; + % else: + _dst_val.${op.output_type[:1]}[${k}] = dst.${"xyzw"[k]}; + % endif + % endfor + % endif + + return _dst_val; +} +% endfor + +nir_const_value +nir_eval_const_opcode(nir_op op, unsigned num_components, + nir_const_value *src) +{ + switch (op) { +% for name in sorted(opcodes.iterkeys()): + case nir_op_${name}: { + return evaluate_${name}(num_components, src); + break; + } +% endfor + default: + unreachable("shouldn't get here"); + } +}""" + +from nir_opcodes import opcodes +from mako.template import Template + +print Template(template).render(opcodes=opcodes) |