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authorJason Ekstrand <[email protected]>2017-09-14 19:52:38 -0700
committerJordan Justen <[email protected]>2017-10-20 12:49:17 -0700
commit59fb59ad54d368683d5cc3b149f021452bddc05f (patch)
tree734e742be190df8ae7a19a975c59ba7eeeded6eb /src/compiler/nir/nir_clone.c
parent341529dbee5c2b17fdcb7990484a383459bed305 (diff)
nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage. Acked-by: Timothy Arceri <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_clone.c')
-rw-r--r--src/compiler/nir/nir_clone.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c
index c13163f25c6..bcfdaa75942 100644
--- a/src/compiler/nir/nir_clone.c
+++ b/src/compiler/nir/nir_clone.c
@@ -737,7 +737,7 @@ nir_shader_clone(void *mem_ctx, const nir_shader *s)
clone_state state;
init_clone_state(&state, NULL, true, false);
- nir_shader *ns = nir_shader_create(mem_ctx, s->stage, s->options, NULL);
+ nir_shader *ns = nir_shader_create(mem_ctx, s->info.stage, s->options, NULL);
state.ns = ns;
clone_var_list(&state, &ns->uniforms, &s->uniforms);