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authorTimothy Arceri <[email protected]>2016-10-25 10:23:25 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commit2e423ca1477bd212c01676c5e4828ebdb83310d8 (patch)
tree5ada9a6686103e678b2bd29ed80768370fdc6ea4 /src/compiler/nir/nir.h
parent4ac668616573b73a742a971bb0d7abe8234b6aa9 (diff)
nir: stop adjusting driver location for varying packing
As of 59864e8e020 we just use the location assigned by the front-end and no longer need this for i965. Since there were some issues in the logic with assigning arrays the same driver location if they didn't start at the same location just remove it and let other drivers implement a solution if needed when they add ARB_enhanced_layouts support. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r--src/compiler/nir/nir.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 54302f82a9a..92647632462 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2321,7 +2321,6 @@ void nir_lower_io_to_temporaries(nir_shader *shader,
void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
- unsigned base_offset,
int (*type_size)(const struct glsl_type *));
typedef enum {