diff options
author | Jason Ekstrand <[email protected]> | 2018-11-15 10:25:46 -0600 |
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committer | Jason Ekstrand <[email protected]> | 2018-11-19 09:57:41 -0600 |
commit | 060817b2fa50bd71dc6a9ece605238ba11fc67e9 (patch) | |
tree | 1b59504420384fa2ebf84ab6c76898db4ef79ca9 /src/compiler/nir/nir.h | |
parent | 486091bc00ea06f996910885bad080ce7f591c59 (diff) |
intel,nir: Move gl_LocalInvocationID lowering to nir_lower_system_values
It's not at all intel-specific; the formula is dictated by OpenGL and
Vulkan. The only intel-specific thing is that we need the lowering. As
a nice side-effect, the new version is variable-group-size ready.
Reviewed-by: Plamena Manolova <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r-- | src/compiler/nir/nir.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index b0cff50eaf2..1dd605010f6 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2178,6 +2178,7 @@ typedef struct nir_shader_compiler_options { bool lower_helper_invocation; bool lower_cs_local_index_from_id; + bool lower_cs_local_id_from_index; bool lower_device_index_to_zero; |