diff options
author | Matt Turner <[email protected]> | 2017-06-22 12:13:25 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2017-07-20 16:56:49 -0700 |
commit | d4c9d6a3b2cef577454d9c911fc96d5f678d9955 (patch) | |
tree | 46a453be7aaa514f1605770d1f7b52d7c1bb9a2c /src/compiler/nir/nir.h | |
parent | ba2fbbf1c0dacfad45ad59b32de6297239c0f88d (diff) |
nir: Add pass to optimize intrinsics
Specifically, constant fold intrinsics from ARB_shader_group_vote, but I
suspect it'll be useful for other things in the future.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r-- | src/compiler/nir/nir.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index c41b0dc9313..44a1d0887e3 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2644,6 +2644,8 @@ bool nir_opt_gcm(nir_shader *shader, bool value_number); bool nir_opt_if(nir_shader *shader); +bool nir_opt_intrinsics(nir_shader *shader); + bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask); bool nir_opt_move_comparisons(nir_shader *shader); |