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author | Samuel Pitoiset <[email protected]> | 2020-01-07 08:39:39 +0100 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-01-23 10:48:02 +0000 |
commit | 603e6ba972dae06fe0a198fc00b6aa4a0a33d479 (patch) | |
tree | bc3332f8fc331fc787bc1c2d50c16451cc4ed21c /src/compiler/nir/nir.h | |
parent | dea29b3818ecd813f5b96d44d54d0d3966af1665 (diff) |
nir: add two new texture ops for multisample fragment color/mask fetches
This introduces:
- nir_texop_fragment_mask_fetch (fetch a fragment mask from a
compressed multisampled color surface)
- nir_texop_fragment_fetch (fetch a color fragment for a
particular sample at corresponding fragment mask index).
These two texture operations are necessary for implementing
SPV_AMD_shader_fragment_mask.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3304>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r-- | src/compiler/nir/nir.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index eafd6fad855..c68fef5f1cc 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -1830,6 +1830,8 @@ typedef enum { * identical. */ nir_texop_tex_prefetch, /**< Regular texture look-up, eligible for pre-dispatch */ + nir_texop_fragment_fetch, /**< Multisample fragment color texture fetch */ + nir_texop_fragment_mask_fetch,/**< Multisample fragment mask texture fetch */ } nir_texop; typedef struct { @@ -1926,6 +1928,7 @@ nir_tex_instr_dest_size(const nir_tex_instr *instr) case nir_texop_texture_samples: case nir_texop_query_levels: case nir_texop_samples_identical: + case nir_texop_fragment_mask_fetch: return 1; default: |