diff options
author | Iago Toral Quiroga <[email protected]> | 2017-03-23 11:54:16 +0100 |
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committer | Iago Toral Quiroga <[email protected]> | 2017-03-24 08:11:53 +0100 |
commit | 023ea3772dfcd81e6a5822a1812ff991d68cccd8 (patch) | |
tree | 84eed0e61e23318b9426860ee807190948124626 /src/compiler/nir/nir.h | |
parent | 4da1832c00ab93cbf90b14501840dd698565a869 (diff) |
nir/lower_wpos_center: support adding sample position to fragment coordinate
According to section 14.6 of the Vulkan specification:
"When sample shading is enabled, the x and y components of FragCoord
reflect the location of the sample corresponding to the shader
invocation."
So add a boolean parameter to the lowering pass to select this behavior
when we need it.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r-- | src/compiler/nir/nir.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index d032787a2a0..f88707a31a0 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2518,7 +2518,7 @@ typedef struct nir_lower_wpos_ytransform_options { bool nir_lower_wpos_ytransform(nir_shader *shader, const nir_lower_wpos_ytransform_options *options); -bool nir_lower_wpos_center(nir_shader *shader); +bool nir_lower_wpos_center(nir_shader *shader, const bool for_sample_shading); typedef struct nir_lower_drawpixels_options { int texcoord_state_tokens[5]; |