diff options
author | Jason Ekstrand <[email protected]> | 2016-06-01 18:29:09 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-06-03 19:29:28 -0700 |
commit | 4d3b8318a714c470d12636a41b08bd60688f6c3b (patch) | |
tree | 6edd1a9934c4b9d51125e6b4f18bf2323f1578ac /src/compiler/nir/nir.h | |
parent | 56a178922fa200c98cbbb177e5fab106ad01072b (diff) |
nir/info: Get rid of uses_interp_var_at_offset
We were using this briefly in the i965 driver to trigger recompiles but we
haven't been using it since we switched to the NIR y-transform lowering
pass.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r-- | src/compiler/nir/nir.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 3f9309c04dd..ec7b0c7726d 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -1723,9 +1723,6 @@ typedef struct nir_shader_info { /* Whether or not this shader ever uses textureGather() */ bool uses_texture_gather; - /** Whether or not this shader uses nir_intrinsic_interp_var_at_offset */ - bool uses_interp_var_at_offset; - /* Whether or not this shader uses the gl_ClipDistance output */ bool uses_clip_distance_out; |