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authorIago Toral Quiroga <[email protected]>2016-01-04 16:02:47 +0100
committerSamuel Iglesias Gonsálvez <[email protected]>2016-04-28 11:58:35 +0200
commit29541ec53175120f916a0ab74e5d82308aa9ef47 (patch)
tree270a230dde4cceba602b9f4bacf23cbd6f39f418 /src/compiler/nir/nir.h
parent5fab3d178b7093b0f0e5e98f09052f401ac714ad (diff)
nir/lower_double_ops: lower floor()
At least i965 hardware does not have native support for floor on doubles. v2 (Sam): - Improve the lowering pass to remove one bcsel (Jason) Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r--src/compiler/nir/nir.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 4a49d6e1ac8..809e83b7d12 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2418,6 +2418,7 @@ typedef enum {
nir_lower_dsqrt = (1 << 1),
nir_lower_drsq = (1 << 2),
nir_lower_dtrunc = (1 << 3),
+ nir_lower_dfloor = (1 << 4),
} nir_lower_doubles_options;
void nir_lower_doubles(nir_shader *shader, nir_lower_doubles_options options);