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authorKenneth Graunke <[email protected]>2016-05-12 23:53:13 -0700
committerKenneth Graunke <[email protected]>2016-05-15 23:50:28 -0700
commit6d65b0c6dc0ef4fad319129fea5fd7b4ad940bec (patch)
tree35a33c5f1422529cfb18da09e50afbe70477521d /src/compiler/nir/nir.h
parentd4d7e1516b4f14b65192ae856a44a2c10788c9fe (diff)
nir: Add a nir->info.uses_interp_var_at_offset flag.
I've added this to nir_gather_info(), but also to glsl_to_nir() as a temporary measure, since the i965 GL driver today doesn't use nir_gather_info() yet. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r--src/compiler/nir/nir.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 2227910eae1..cb9d44abafb 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -1716,6 +1716,9 @@ typedef struct nir_shader_info {
/* Whether or not this shader ever uses textureGather() */
bool uses_texture_gather;
+ /** Whether or not this shader uses nir_intrinsic_interp_var_at_offset */
+ bool uses_interp_var_at_offset;
+
/* Whether or not this shader uses the gl_ClipDistance output */
bool uses_clip_distance_out;