diff options
author | Kenneth Graunke <[email protected]> | 2016-05-12 23:53:13 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-05-15 23:50:28 -0700 |
commit | 6d65b0c6dc0ef4fad319129fea5fd7b4ad940bec (patch) | |
tree | 35a33c5f1422529cfb18da09e50afbe70477521d /src/compiler/nir/nir.h | |
parent | d4d7e1516b4f14b65192ae856a44a2c10788c9fe (diff) |
nir: Add a nir->info.uses_interp_var_at_offset flag.
I've added this to nir_gather_info(), but also to glsl_to_nir() as a
temporary measure, since the i965 GL driver today doesn't use
nir_gather_info() yet.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r-- | src/compiler/nir/nir.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 2227910eae1..cb9d44abafb 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -1716,6 +1716,9 @@ typedef struct nir_shader_info { /* Whether or not this shader ever uses textureGather() */ bool uses_texture_gather; + /** Whether or not this shader uses nir_intrinsic_interp_var_at_offset */ + bool uses_interp_var_at_offset; + /* Whether or not this shader uses the gl_ClipDistance output */ bool uses_clip_distance_out; |