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authorJason Ekstrand <[email protected]>2016-12-16 16:54:17 -0800
committerJason Ekstrand <[email protected]>2016-12-22 16:27:19 -0800
commit1111a05f90e27e9820dd187be16ae41335db6838 (patch)
tree9f3aa986e5b9762091adcb1f1166680072b42b4f /src/compiler/nir/nir.h
parent993e9195d42763d43f9f7453f77ac5b667f799e3 (diff)
nir: Add an optimization pass to remove trivial continues
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r--src/compiler/nir/nir.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index b185076414f..802a3bbeeab 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2559,6 +2559,8 @@ bool nir_opt_peephole_select(nir_shader *shader, unsigned limit);
bool nir_opt_remove_phis(nir_shader *shader);
+bool nir_opt_trivial_continues(nir_shader *shader);
+
bool nir_opt_undef(nir_shader *shader);
bool nir_opt_conditional_discard(nir_shader *shader);