diff options
author | Jason Ekstrand <[email protected]> | 2016-02-06 09:05:10 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2016-02-09 15:00:17 -0800 |
commit | ee85014b90af1d94d637ec763a803479e9bac5dc (patch) | |
tree | 91a7aea9be51e8c18b18f40f237175e9471e0d41 /src/compiler/nir/nir.c | |
parent | 3f421849945d763b3e477ceb1c726c2dbed3bafd (diff) |
nir/tex_instr: Rename sampler to texture
We're about to separate the two concepts. When we do, the sampler will
become optional. Doing a rename first makes the separation a bit more
safe because drivers that depend on GLSL or TGSI behaviour will be fine to
just use the texture index all the time.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.c')
-rw-r--r-- | src/compiler/nir/nir.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index 7f343ee5e38..6a070f530b2 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -486,9 +486,9 @@ nir_tex_instr_create(nir_shader *shader, unsigned num_srcs) for (unsigned i = 0; i < num_srcs; i++) src_init(&instr->src[i].src); - instr->sampler_index = 0; - instr->sampler_array_size = 0; - instr->sampler = NULL; + instr->texture_index = 0; + instr->texture_array_size = 0; + instr->texture = NULL; return instr; } @@ -1007,8 +1007,8 @@ visit_tex_src(nir_tex_instr *instr, nir_foreach_src_cb cb, void *state) return false; } - if (instr->sampler != NULL) { - if (!visit_deref_src(instr->sampler, cb, state)) + if (instr->texture != NULL) { + if (!visit_deref_src(instr->texture, cb, state)) return false; } |