diff options
author | Nicolai Hähnle <[email protected]> | 2017-07-04 10:34:02 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-07-31 14:55:28 +0200 |
commit | f1da97ef7a8408155d2627ef55092c2aa78c81ac (patch) | |
tree | ceeadbdee17975eac7c6f5317f06bcf15a9bd81e /src/compiler/nir/nir.c | |
parent | 5011923e09ec835dbd275a5137fde532ec600368 (diff) |
nir: add load_frag_coord system value intrinsic
Some drivers prefer to treat gl_FragCoord as a system value rather than
a fragment shader input, see Const.GLSLFragCoordIsSysVal.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.c')
-rw-r--r-- | src/compiler/nir/nir.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index b33f56d3d3a..841b7f427ab 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -1891,6 +1891,8 @@ nir_intrinsic_from_system_value(gl_system_value val) return nir_intrinsic_load_base_vertex; case SYSTEM_VALUE_INVOCATION_ID: return nir_intrinsic_load_invocation_id; + case SYSTEM_VALUE_FRAG_COORD: + return nir_intrinsic_load_frag_coord; case SYSTEM_VALUE_FRONT_FACE: return nir_intrinsic_load_front_face; case SYSTEM_VALUE_SAMPLE_ID: @@ -1958,6 +1960,8 @@ nir_system_value_from_intrinsic(nir_intrinsic_op intrin) return SYSTEM_VALUE_BASE_VERTEX; case nir_intrinsic_load_invocation_id: return SYSTEM_VALUE_INVOCATION_ID; + case nir_intrinsic_load_frag_coord: + return SYSTEM_VALUE_FRAG_COORD; case nir_intrinsic_load_front_face: return SYSTEM_VALUE_FRONT_FACE; case nir_intrinsic_load_sample_id: |