diff options
author | Jason Ekstrand <[email protected]> | 2016-05-25 16:00:38 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-05-26 14:13:38 -0700 |
commit | 32210dea8e474f8e93f5df681fb6a8265a0cda4b (patch) | |
tree | c25fdd05d4f55131c161b7197b5ebf09eb5cf503 /src/compiler/nir/glsl_to_nir.cpp | |
parent | ddcfc35f62ed3ad83b100beacb5b30394dcd9960 (diff) |
compiler: Move glsl_to_nir to libglsl.la
Right now libglsl.la depends on libnir.la so putting it in libnir.la
adds a dependency on libglsl.la that goes the wrong direction.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/compiler/nir/glsl_to_nir.cpp')
-rw-r--r-- | src/compiler/nir/glsl_to_nir.cpp | 2026 |
1 files changed, 0 insertions, 2026 deletions
diff --git a/src/compiler/nir/glsl_to_nir.cpp b/src/compiler/nir/glsl_to_nir.cpp deleted file mode 100644 index 00e3fd5b71e..00000000000 --- a/src/compiler/nir/glsl_to_nir.cpp +++ /dev/null @@ -1,2026 +0,0 @@ -/* - * Copyright © 2014 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - * - * Authors: - * Connor Abbott ([email protected]) - * - */ - -#include "glsl_to_nir.h" -#include "nir_control_flow.h" -#include "nir_builder.h" -#include "compiler/glsl/ir_visitor.h" -#include "compiler/glsl/ir_hierarchical_visitor.h" -#include "compiler/glsl/ir.h" -#include "main/imports.h" - -/* - * pass to lower GLSL IR to NIR - * - * This will lower variable dereferences to loads/stores of corresponding - * variables in NIR - the variables will be converted to registers in a later - * pass. - */ - -namespace { - -class nir_visitor : public ir_visitor -{ -public: - nir_visitor(nir_shader *shader); - ~nir_visitor(); - - virtual void visit(ir_variable *); - virtual void visit(ir_function *); - virtual void visit(ir_function_signature *); - virtual void visit(ir_loop *); - virtual void visit(ir_if *); - virtual void visit(ir_discard *); - virtual void visit(ir_loop_jump *); - virtual void visit(ir_return *); - virtual void visit(ir_call *); - virtual void visit(ir_assignment *); - virtual void visit(ir_emit_vertex *); - virtual void visit(ir_end_primitive *); - virtual void visit(ir_expression *); - virtual void visit(ir_swizzle *); - virtual void visit(ir_texture *); - virtual void visit(ir_constant *); - virtual void visit(ir_dereference_variable *); - virtual void visit(ir_dereference_record *); - virtual void visit(ir_dereference_array *); - virtual void visit(ir_barrier *); - - void create_function(ir_function_signature *ir); - -private: - void add_instr(nir_instr *instr, unsigned num_components, unsigned bit_size); - nir_ssa_def *evaluate_rvalue(ir_rvalue *ir); - - nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs); - nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1); - nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1, - nir_ssa_def *src2); - nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1, - nir_ssa_def *src2, nir_ssa_def *src3); - - bool supports_ints; - - nir_shader *shader; - nir_function_impl *impl; - nir_builder b; - nir_ssa_def *result; /* result of the expression tree last visited */ - - nir_deref_var *evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir); - - /* the head of the dereference chain we're creating */ - nir_deref_var *deref_head; - /* the tail of the dereference chain we're creating */ - nir_deref *deref_tail; - - nir_variable *var; /* variable created by ir_variable visitor */ - - /* whether the IR we're operating on is per-function or global */ - bool is_global; - - /* map of ir_variable -> nir_variable */ - struct hash_table *var_table; - - /* map of ir_function_signature -> nir_function_overload */ - struct hash_table *overload_table; -}; - -/* - * This visitor runs before the main visitor, calling create_function() for - * each function so that the main visitor can resolve forward references in - * calls. - */ - -class nir_function_visitor : public ir_hierarchical_visitor -{ -public: - nir_function_visitor(nir_visitor *v) : visitor(v) - { - } - virtual ir_visitor_status visit_enter(ir_function *); - -private: - nir_visitor *visitor; -}; - -} /* end of anonymous namespace */ - -nir_shader * -glsl_to_nir(const struct gl_shader_program *shader_prog, - gl_shader_stage stage, - const nir_shader_compiler_options *options) -{ - struct gl_shader *sh = shader_prog->_LinkedShaders[stage]; - - nir_shader *shader = nir_shader_create(NULL, stage, options); - - nir_visitor v1(shader); - nir_function_visitor v2(&v1); - v2.run(sh->ir); - visit_exec_list(sh->ir, &v1); - - shader->info.name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name); - if (shader_prog->Label) - shader->info.label = ralloc_strdup(shader, shader_prog->Label); - shader->info.num_textures = _mesa_fls(sh->Program->SamplersUsed); - shader->info.num_ubos = sh->NumUniformBlocks; - shader->info.num_abos = shader_prog->NumAtomicBuffers; - shader->info.num_ssbos = sh->NumShaderStorageBlocks; - shader->info.num_images = sh->NumImages; - shader->info.inputs_read = sh->Program->InputsRead; - shader->info.double_inputs_read = sh->Program->DoubleInputsRead; - shader->info.outputs_written = sh->Program->OutputsWritten; - shader->info.patch_inputs_read = sh->Program->PatchInputsRead; - shader->info.patch_outputs_written = sh->Program->PatchOutputsWritten; - shader->info.system_values_read = sh->Program->SystemValuesRead; - shader->info.uses_texture_gather = sh->Program->UsesGather; - shader->info.uses_clip_distance_out = - sh->Program->ClipDistanceArraySize != 0; - shader->info.separate_shader = shader_prog->SeparateShader; - shader->info.has_transform_feedback_varyings = - shader_prog->TransformFeedback.NumVarying > 0; - - switch (stage) { - case MESA_SHADER_TESS_CTRL: - shader->info.tcs.vertices_out = shader_prog->TessCtrl.VerticesOut; - break; - - case MESA_SHADER_GEOMETRY: - shader->info.gs.vertices_in = shader_prog->Geom.VerticesIn; - shader->info.gs.output_primitive = sh->Geom.OutputType; - shader->info.gs.vertices_out = sh->Geom.VerticesOut; - shader->info.gs.invocations = sh->Geom.Invocations; - shader->info.gs.uses_end_primitive = shader_prog->Geom.UsesEndPrimitive; - shader->info.gs.uses_streams = shader_prog->Geom.UsesStreams; - break; - - case MESA_SHADER_FRAGMENT: { - struct gl_fragment_program *fp = - (struct gl_fragment_program *)sh->Program; - - shader->info.fs.uses_discard = fp->UsesKill; - shader->info.fs.uses_sample_qualifier = fp->IsSample != 0; - shader->info.fs.early_fragment_tests = sh->EarlyFragmentTests; - shader->info.fs.depth_layout = fp->FragDepthLayout; - break; - } - - case MESA_SHADER_COMPUTE: { - struct gl_compute_program *cp = (struct gl_compute_program *)sh->Program; - shader->info.cs.local_size[0] = cp->LocalSize[0]; - shader->info.cs.local_size[1] = cp->LocalSize[1]; - shader->info.cs.local_size[2] = cp->LocalSize[2]; - break; - } - - default: - break; /* No stage-specific info */ - } - - return shader; -} - -nir_visitor::nir_visitor(nir_shader *shader) -{ - this->supports_ints = shader->options->native_integers; - this->shader = shader; - this->is_global = true; - this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer, - _mesa_key_pointer_equal); - this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer, - _mesa_key_pointer_equal); - this->result = NULL; - this->impl = NULL; - this->var = NULL; - this->deref_head = NULL; - this->deref_tail = NULL; - memset(&this->b, 0, sizeof(this->b)); -} - -nir_visitor::~nir_visitor() -{ - _mesa_hash_table_destroy(this->var_table, NULL); - _mesa_hash_table_destroy(this->overload_table, NULL); -} - -nir_deref_var * -nir_visitor::evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir) -{ - ir->accept(this); - ralloc_steal(mem_ctx, this->deref_head); - return this->deref_head; -} - -static nir_constant * -constant_copy(ir_constant *ir, void *mem_ctx) -{ - if (ir == NULL) - return NULL; - - nir_constant *ret = ralloc(mem_ctx, nir_constant); - - unsigned total_elems = ir->type->components(); - unsigned i; - - ret->num_elements = 0; - switch (ir->type->base_type) { - case GLSL_TYPE_UINT: - for (i = 0; i < total_elems; i++) - ret->value.u[i] = ir->value.u[i]; - break; - - case GLSL_TYPE_INT: - for (i = 0; i < total_elems; i++) - ret->value.i[i] = ir->value.i[i]; - break; - - case GLSL_TYPE_FLOAT: - for (i = 0; i < total_elems; i++) - ret->value.f[i] = ir->value.f[i]; - break; - - case GLSL_TYPE_DOUBLE: - for (i = 0; i < total_elems; i++) - ret->value.d[i] = ir->value.d[i]; - break; - - case GLSL_TYPE_BOOL: - for (i = 0; i < total_elems; i++) - ret->value.b[i] = ir->value.b[i]; - break; - - case GLSL_TYPE_STRUCT: - ret->elements = ralloc_array(mem_ctx, nir_constant *, - ir->type->length); - ret->num_elements = ir->type->length; - - i = 0; - foreach_in_list(ir_constant, field, &ir->components) { - ret->elements[i] = constant_copy(field, mem_ctx); - i++; - } - break; - - case GLSL_TYPE_ARRAY: - ret->elements = ralloc_array(mem_ctx, nir_constant *, - ir->type->length); - ret->num_elements = ir->type->length; - - for (i = 0; i < ir->type->length; i++) - ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx); - break; - - default: - unreachable("not reached"); - } - - return ret; -} - -void -nir_visitor::visit(ir_variable *ir) -{ - nir_variable *var = ralloc(shader, nir_variable); - var->type = ir->type; - var->name = ralloc_strdup(var, ir->name); - - var->data.read_only = ir->data.read_only; - var->data.centroid = ir->data.centroid; - var->data.sample = ir->data.sample; - var->data.patch = ir->data.patch; - var->data.invariant = ir->data.invariant; - var->data.location = ir->data.location; - - switch(ir->data.mode) { - case ir_var_auto: - case ir_var_temporary: - if (is_global) - var->data.mode = nir_var_global; - else - var->data.mode = nir_var_local; - break; - - case ir_var_function_in: - case ir_var_function_out: - case ir_var_function_inout: - case ir_var_const_in: - var->data.mode = nir_var_local; - break; - - case ir_var_shader_in: - if (shader->stage == MESA_SHADER_FRAGMENT && - ir->data.location == VARYING_SLOT_FACE) { - /* For whatever reason, GLSL IR makes gl_FrontFacing an input */ - var->data.location = SYSTEM_VALUE_FRONT_FACE; - var->data.mode = nir_var_system_value; - } else if (shader->stage == MESA_SHADER_GEOMETRY && - ir->data.location == VARYING_SLOT_PRIMITIVE_ID) { - /* For whatever reason, GLSL IR makes gl_PrimitiveIDIn an input */ - var->data.location = SYSTEM_VALUE_PRIMITIVE_ID; - var->data.mode = nir_var_system_value; - } else { - var->data.mode = nir_var_shader_in; - } - break; - - case ir_var_shader_out: - var->data.mode = nir_var_shader_out; - break; - - case ir_var_uniform: - var->data.mode = nir_var_uniform; - break; - - case ir_var_shader_storage: - var->data.mode = nir_var_shader_storage; - break; - - case ir_var_system_value: - var->data.mode = nir_var_system_value; - break; - - default: - unreachable("not reached"); - } - - var->data.interpolation = ir->data.interpolation; - var->data.origin_upper_left = ir->data.origin_upper_left; - var->data.pixel_center_integer = ir->data.pixel_center_integer; - var->data.explicit_location = ir->data.explicit_location; - var->data.explicit_index = ir->data.explicit_index; - var->data.explicit_binding = ir->data.explicit_binding; - var->data.has_initializer = ir->data.has_initializer; - var->data.location_frac = ir->data.location_frac; - - switch (ir->data.depth_layout) { - case ir_depth_layout_none: - var->data.depth_layout = nir_depth_layout_none; - break; - case ir_depth_layout_any: - var->data.depth_layout = nir_depth_layout_any; - break; - case ir_depth_layout_greater: - var->data.depth_layout = nir_depth_layout_greater; - break; - case ir_depth_layout_less: - var->data.depth_layout = nir_depth_layout_less; - break; - case ir_depth_layout_unchanged: - var->data.depth_layout = nir_depth_layout_unchanged; - break; - default: - unreachable("not reached"); - } - - var->data.index = ir->data.index; - var->data.binding = ir->data.binding; - var->data.offset = ir->data.offset; - var->data.image.read_only = ir->data.image_read_only; - var->data.image.write_only = ir->data.image_write_only; - var->data.image.coherent = ir->data.image_coherent; - var->data.image._volatile = ir->data.image_volatile; - var->data.image.restrict_flag = ir->data.image_restrict; - var->data.image.format = ir->data.image_format; - var->data.max_array_access = ir->data.max_array_access; - - var->num_state_slots = ir->get_num_state_slots(); - if (var->num_state_slots > 0) { - var->state_slots = ralloc_array(var, nir_state_slot, - var->num_state_slots); - - ir_state_slot *state_slots = ir->get_state_slots(); - for (unsigned i = 0; i < var->num_state_slots; i++) { - for (unsigned j = 0; j < 5; j++) - var->state_slots[i].tokens[j] = state_slots[i].tokens[j]; - var->state_slots[i].swizzle = state_slots[i].swizzle; - } - } else { - var->state_slots = NULL; - } - - var->constant_initializer = constant_copy(ir->constant_initializer, var); - - var->interface_type = ir->get_interface_type(); - - if (var->data.mode == nir_var_local) - nir_function_impl_add_variable(impl, var); - else - nir_shader_add_variable(shader, var); - - _mesa_hash_table_insert(var_table, ir, var); - this->var = var; -} - -ir_visitor_status -nir_function_visitor::visit_enter(ir_function *ir) -{ - foreach_in_list(ir_function_signature, sig, &ir->signatures) { - visitor->create_function(sig); - } - return visit_continue_with_parent; -} - -void -nir_visitor::create_function(ir_function_signature *ir) -{ - if (ir->is_intrinsic) - return; - - nir_function *func = nir_function_create(shader, ir->function_name()); - - assert(ir->parameters.is_empty()); - assert(ir->return_type == glsl_type::void_type); - - _mesa_hash_table_insert(this->overload_table, ir, func); -} - -void -nir_visitor::visit(ir_function *ir) -{ - foreach_in_list(ir_function_signature, sig, &ir->signatures) - sig->accept(this); -} - -void -nir_visitor::visit(ir_function_signature *ir) -{ - if (ir->is_intrinsic) - return; - - struct hash_entry *entry = - _mesa_hash_table_search(this->overload_table, ir); - - assert(entry); - nir_function *func = (nir_function *) entry->data; - - if (ir->is_defined) { - nir_function_impl *impl = nir_function_impl_create(func); - this->impl = impl; - - assert(strcmp(func->name, "main") == 0); - assert(ir->parameters.is_empty()); - assert(func->return_type == glsl_type::void_type); - - this->is_global = false; - - nir_builder_init(&b, impl); - b.cursor = nir_after_cf_list(&impl->body); - visit_exec_list(&ir->body, this); - - this->is_global = true; - } else { - func->impl = NULL; - } -} - -void -nir_visitor::visit(ir_loop *ir) -{ - nir_loop *loop = nir_loop_create(this->shader); - nir_builder_cf_insert(&b, &loop->cf_node); - - b.cursor = nir_after_cf_list(&loop->body); - visit_exec_list(&ir->body_instructions, this); - b.cursor = nir_after_cf_node(&loop->cf_node); -} - -void -nir_visitor::visit(ir_if *ir) -{ - nir_src condition = - nir_src_for_ssa(evaluate_rvalue(ir->condition)); - - nir_if *if_stmt = nir_if_create(this->shader); - if_stmt->condition = condition; - nir_builder_cf_insert(&b, &if_stmt->cf_node); - - b.cursor = nir_after_cf_list(&if_stmt->then_list); - visit_exec_list(&ir->then_instructions, this); - - b.cursor = nir_after_cf_list(&if_stmt->else_list); - visit_exec_list(&ir->else_instructions, this); - - b.cursor = nir_after_cf_node(&if_stmt->cf_node); -} - -void -nir_visitor::visit(ir_discard *ir) -{ - /* - * discards aren't treated as control flow, because before we lower them - * they can appear anywhere in the shader and the stuff after them may still - * be executed (yay, crazy GLSL rules!). However, after lowering, all the - * discards will be immediately followed by a return. - */ - - nir_intrinsic_instr *discard; - if (ir->condition) { - discard = nir_intrinsic_instr_create(this->shader, - nir_intrinsic_discard_if); - discard->src[0] = - nir_src_for_ssa(evaluate_rvalue(ir->condition)); - } else { - discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard); - } - - nir_builder_instr_insert(&b, &discard->instr); -} - -void -nir_visitor::visit(ir_emit_vertex *ir) -{ - nir_intrinsic_instr *instr = - nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex); - nir_intrinsic_set_stream_id(instr, ir->stream_id()); - nir_builder_instr_insert(&b, &instr->instr); -} - -void -nir_visitor::visit(ir_end_primitive *ir) -{ - nir_intrinsic_instr *instr = - nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive); - nir_intrinsic_set_stream_id(instr, ir->stream_id()); - nir_builder_instr_insert(&b, &instr->instr); -} - -void -nir_visitor::visit(ir_loop_jump *ir) -{ - nir_jump_type type; - switch (ir->mode) { - case ir_loop_jump::jump_break: - type = nir_jump_break; - break; - case ir_loop_jump::jump_continue: - type = nir_jump_continue; - break; - default: - unreachable("not reached"); - } - - nir_jump_instr *instr = nir_jump_instr_create(this->shader, type); - nir_builder_instr_insert(&b, &instr->instr); -} - -void -nir_visitor::visit(ir_return *ir) -{ - if (ir->value != NULL) { - nir_intrinsic_instr *copy = - nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var); - - copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var); - copy->variables[1] = evaluate_deref(©->instr, ir->value); - } - - nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return); - nir_builder_instr_insert(&b, &instr->instr); -} - -void -nir_visitor::visit(ir_call *ir) -{ - if (ir->callee->is_intrinsic) { - nir_intrinsic_op op; - if (strcmp(ir->callee_name(), "__intrinsic_atomic_read") == 0) { - op = nir_intrinsic_atomic_counter_read_var; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_increment") == 0) { - op = nir_intrinsic_atomic_counter_inc_var; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_predecrement") == 0) { - op = nir_intrinsic_atomic_counter_dec_var; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_load") == 0) { - op = nir_intrinsic_image_load; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_store") == 0) { - op = nir_intrinsic_image_store; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_add") == 0) { - op = nir_intrinsic_image_atomic_add; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_min") == 0) { - op = nir_intrinsic_image_atomic_min; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_max") == 0) { - op = nir_intrinsic_image_atomic_max; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_and") == 0) { - op = nir_intrinsic_image_atomic_and; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_or") == 0) { - op = nir_intrinsic_image_atomic_or; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_xor") == 0) { - op = nir_intrinsic_image_atomic_xor; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_exchange") == 0) { - op = nir_intrinsic_image_atomic_exchange; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_comp_swap") == 0) { - op = nir_intrinsic_image_atomic_comp_swap; - } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier") == 0) { - op = nir_intrinsic_memory_barrier; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_size") == 0) { - op = nir_intrinsic_image_size; - } else if (strcmp(ir->callee_name(), "__intrinsic_image_samples") == 0) { - op = nir_intrinsic_image_samples; - } else if (strcmp(ir->callee_name(), "__intrinsic_store_ssbo") == 0) { - op = nir_intrinsic_store_ssbo; - } else if (strcmp(ir->callee_name(), "__intrinsic_load_ssbo") == 0) { - op = nir_intrinsic_load_ssbo; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_ssbo") == 0) { - op = nir_intrinsic_ssbo_atomic_add; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_ssbo") == 0) { - op = nir_intrinsic_ssbo_atomic_and; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_ssbo") == 0) { - op = nir_intrinsic_ssbo_atomic_or; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_ssbo") == 0) { - op = nir_intrinsic_ssbo_atomic_xor; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_ssbo") == 0) { - assert(ir->return_deref); - if (ir->return_deref->type == glsl_type::int_type) - op = nir_intrinsic_ssbo_atomic_imin; - else if (ir->return_deref->type == glsl_type::uint_type) - op = nir_intrinsic_ssbo_atomic_umin; - else - unreachable("Invalid type"); - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_ssbo") == 0) { - assert(ir->return_deref); - if (ir->return_deref->type == glsl_type::int_type) - op = nir_intrinsic_ssbo_atomic_imax; - else if (ir->return_deref->type == glsl_type::uint_type) - op = nir_intrinsic_ssbo_atomic_umax; - else - unreachable("Invalid type"); - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_ssbo") == 0) { - op = nir_intrinsic_ssbo_atomic_exchange; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_ssbo") == 0) { - op = nir_intrinsic_ssbo_atomic_comp_swap; - } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) { - op = nir_intrinsic_shader_clock; - } else if (strcmp(ir->callee_name(), "__intrinsic_group_memory_barrier") == 0) { - op = nir_intrinsic_group_memory_barrier; - } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_atomic_counter") == 0) { - op = nir_intrinsic_memory_barrier_atomic_counter; - } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_buffer") == 0) { - op = nir_intrinsic_memory_barrier_buffer; - } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_image") == 0) { - op = nir_intrinsic_memory_barrier_image; - } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_shared") == 0) { - op = nir_intrinsic_memory_barrier_shared; - } else if (strcmp(ir->callee_name(), "__intrinsic_load_shared") == 0) { - op = nir_intrinsic_load_shared; - } else if (strcmp(ir->callee_name(), "__intrinsic_store_shared") == 0) { - op = nir_intrinsic_store_shared; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_shared") == 0) { - op = nir_intrinsic_shared_atomic_add; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_shared") == 0) { - op = nir_intrinsic_shared_atomic_and; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_shared") == 0) { - op = nir_intrinsic_shared_atomic_or; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_shared") == 0) { - op = nir_intrinsic_shared_atomic_xor; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_shared") == 0) { - assert(ir->return_deref); - if (ir->return_deref->type == glsl_type::int_type) - op = nir_intrinsic_shared_atomic_imin; - else if (ir->return_deref->type == glsl_type::uint_type) - op = nir_intrinsic_shared_atomic_umin; - else - unreachable("Invalid type"); - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_shared") == 0) { - assert(ir->return_deref); - if (ir->return_deref->type == glsl_type::int_type) - op = nir_intrinsic_shared_atomic_imax; - else if (ir->return_deref->type == glsl_type::uint_type) - op = nir_intrinsic_shared_atomic_umax; - else - unreachable("Invalid type"); - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_shared") == 0) { - op = nir_intrinsic_shared_atomic_exchange; - } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_shared") == 0) { - op = nir_intrinsic_shared_atomic_comp_swap; - } else { - unreachable("not reached"); - } - - nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op); - nir_dest *dest = &instr->dest; - - switch (op) { - case nir_intrinsic_atomic_counter_read_var: - case nir_intrinsic_atomic_counter_inc_var: - case nir_intrinsic_atomic_counter_dec_var: { - ir_dereference *param = - (ir_dereference *) ir->actual_parameters.get_head(); - instr->variables[0] = evaluate_deref(&instr->instr, param); - nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL); - nir_builder_instr_insert(&b, &instr->instr); - break; - } - case nir_intrinsic_image_load: - case nir_intrinsic_image_store: - case nir_intrinsic_image_atomic_add: - case nir_intrinsic_image_atomic_min: - case nir_intrinsic_image_atomic_max: - case nir_intrinsic_image_atomic_and: - case nir_intrinsic_image_atomic_or: - case nir_intrinsic_image_atomic_xor: - case nir_intrinsic_image_atomic_exchange: - case nir_intrinsic_image_atomic_comp_swap: - case nir_intrinsic_image_samples: - case nir_intrinsic_image_size: { - nir_ssa_undef_instr *instr_undef = - nir_ssa_undef_instr_create(shader, 1, 32); - nir_builder_instr_insert(&b, &instr_undef->instr); - - /* Set the image variable dereference. */ - exec_node *param = ir->actual_parameters.get_head(); - ir_dereference *image = (ir_dereference *)param; - const glsl_type *type = - image->variable_referenced()->type->without_array(); - - instr->variables[0] = evaluate_deref(&instr->instr, image); - param = param->get_next(); - - /* Set the intrinsic destination. */ - if (ir->return_deref) { - const nir_intrinsic_info *info = - &nir_intrinsic_infos[instr->intrinsic]; - nir_ssa_dest_init(&instr->instr, &instr->dest, - info->dest_components, 32, NULL); - } - - if (op == nir_intrinsic_image_size || - op == nir_intrinsic_image_samples) { - nir_builder_instr_insert(&b, &instr->instr); - break; - } - - /* Set the address argument, extending the coordinate vector to four - * components. - */ - nir_ssa_def *src_addr = - evaluate_rvalue((ir_dereference *)param); - nir_ssa_def *srcs[4]; - - for (int i = 0; i < 4; i++) { - if (i < type->coordinate_components()) - srcs[i] = nir_channel(&b, src_addr, i); - else - srcs[i] = &instr_undef->def; - } - - instr->src[0] = nir_src_for_ssa(nir_vec(&b, srcs, 4)); - param = param->get_next(); - - /* Set the sample argument, which is undefined for single-sample - * images. - */ - if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS) { - instr->src[1] = - nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param)); - param = param->get_next(); - } else { - instr->src[1] = nir_src_for_ssa(&instr_undef->def); - } - - /* Set the intrinsic parameters. */ - if (!param->is_tail_sentinel()) { - instr->src[2] = - nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param)); - param = param->get_next(); - } - - if (!param->is_tail_sentinel()) { - instr->src[3] = - nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param)); - param = param->get_next(); - } - nir_builder_instr_insert(&b, &instr->instr); - break; - } - case nir_intrinsic_memory_barrier: - case nir_intrinsic_group_memory_barrier: - case nir_intrinsic_memory_barrier_atomic_counter: - case nir_intrinsic_memory_barrier_buffer: - case nir_intrinsic_memory_barrier_image: - case nir_intrinsic_memory_barrier_shared: - nir_builder_instr_insert(&b, &instr->instr); - break; - case nir_intrinsic_shader_clock: - nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL); - nir_builder_instr_insert(&b, &instr->instr); - break; - case nir_intrinsic_store_ssbo: { - exec_node *param = ir->actual_parameters.get_head(); - ir_rvalue *block = ((ir_instruction *)param)->as_rvalue(); - - param = param->get_next(); - ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue(); - - param = param->get_next(); - ir_rvalue *val = ((ir_instruction *)param)->as_rvalue(); - - param = param->get_next(); - ir_constant *write_mask = ((ir_instruction *)param)->as_constant(); - assert(write_mask); - - instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val)); - instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block)); - instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset)); - nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]); - instr->num_components = val->type->vector_elements; - - nir_builder_instr_insert(&b, &instr->instr); - break; - } - case nir_intrinsic_load_ssbo: { - exec_node *param = ir->actual_parameters.get_head(); - ir_rvalue *block = ((ir_instruction *)param)->as_rvalue(); - - param = param->get_next(); - ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue(); - - instr->src[0] = nir_src_for_ssa(evaluate_rvalue(block)); - instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset)); - - const glsl_type *type = ir->return_deref->var->type; - instr->num_components = type->vector_elements; - - /* Setup destination register */ - unsigned bit_size = glsl_get_bit_size(type); - nir_ssa_dest_init(&instr->instr, &instr->dest, - type->vector_elements, bit_size, NULL); - - /* Insert the created nir instruction now since in the case of boolean - * result we will need to emit another instruction after it - */ - nir_builder_instr_insert(&b, &instr->instr); - - /* - * In SSBO/UBO's, a true boolean value is any non-zero value, but we - * consider a true boolean to be ~0. Fix this up with a != 0 - * comparison. - */ - if (type->base_type == GLSL_TYPE_BOOL) { - nir_alu_instr *load_ssbo_compare = - nir_alu_instr_create(shader, nir_op_ine); - load_ssbo_compare->src[0].src.is_ssa = true; - load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa; - load_ssbo_compare->src[1].src = - nir_src_for_ssa(nir_imm_int(&b, 0)); - for (unsigned i = 0; i < type->vector_elements; i++) - load_ssbo_compare->src[1].swizzle[i] = 0; - nir_ssa_dest_init(&load_ssbo_compare->instr, - &load_ssbo_compare->dest.dest, - type->vector_elements, bit_size, NULL); - load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1; - nir_builder_instr_insert(&b, &load_ssbo_compare->instr); - dest = &load_ssbo_compare->dest.dest; - } - break; - } - case nir_intrinsic_ssbo_atomic_add: - case nir_intrinsic_ssbo_atomic_imin: - case nir_intrinsic_ssbo_atomic_umin: - case nir_intrinsic_ssbo_atomic_imax: - case nir_intrinsic_ssbo_atomic_umax: - case nir_intrinsic_ssbo_atomic_and: - case nir_intrinsic_ssbo_atomic_or: - case nir_intrinsic_ssbo_atomic_xor: - case nir_intrinsic_ssbo_atomic_exchange: - case nir_intrinsic_ssbo_atomic_comp_swap: { - int param_count = ir->actual_parameters.length(); - assert(param_count == 3 || param_count == 4); - - /* Block index */ - exec_node *param = ir->actual_parameters.get_head(); - ir_instruction *inst = (ir_instruction *) param; - instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue())); - - /* Offset */ - param = param->get_next(); - inst = (ir_instruction *) param; - instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue())); - - /* data1 parameter (this is always present) */ - param = param->get_next(); - inst = (ir_instruction *) param; - instr->src[2] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue())); - - /* data2 parameter (only with atomic_comp_swap) */ - if (param_count == 4) { - assert(op == nir_intrinsic_ssbo_atomic_comp_swap); - param = param->get_next(); - inst = (ir_instruction *) param; - instr->src[3] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue())); - } - - /* Atomic result */ - assert(ir->return_deref); - nir_ssa_dest_init(&instr->instr, &instr->dest, - ir->return_deref->type->vector_elements, 32, NULL); - nir_builder_instr_insert(&b, &instr->instr); - break; - } - case nir_intrinsic_load_shared: { - exec_node *param = ir->actual_parameters.get_head(); - ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue(); - - nir_intrinsic_set_base(instr, 0); - instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset)); - - const glsl_type *type = ir->return_deref->var->type; - instr->num_components = type->vector_elements; - - /* Setup destination register */ - unsigned bit_size = glsl_get_bit_size(type); - nir_ssa_dest_init(&instr->instr, &instr->dest, - type->vector_elements, bit_size, NULL); - - nir_builder_instr_insert(&b, &instr->instr); - break; - } - case nir_intrinsic_store_shared: { - exec_node *param = ir->actual_parameters.get_head(); - ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue(); - - param = param->get_next(); - ir_rvalue *val = ((ir_instruction *)param)->as_rvalue(); - - param = param->get_next(); - ir_constant *write_mask = ((ir_instruction *)param)->as_constant(); - assert(write_mask); - - nir_intrinsic_set_base(instr, 0); - instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset)); - - nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]); - - instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val)); - instr->num_components = val->type->vector_elements; - - nir_builder_instr_insert(&b, &instr->instr); - break; - } - case nir_intrinsic_shared_atomic_add: - case nir_intrinsic_shared_atomic_imin: - case nir_intrinsic_shared_atomic_umin: - case nir_intrinsic_shared_atomic_imax: - case nir_intrinsic_shared_atomic_umax: - case nir_intrinsic_shared_atomic_and: - case nir_intrinsic_shared_atomic_or: - case nir_intrinsic_shared_atomic_xor: - case nir_intrinsic_shared_atomic_exchange: - case nir_intrinsic_shared_atomic_comp_swap: { - int param_count = ir->actual_parameters.length(); - assert(param_count == 2 || param_count == 3); - - /* Offset */ - exec_node *param = ir->actual_parameters.get_head(); - ir_instruction *inst = (ir_instruction *) param; - instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue())); - - /* data1 parameter (this is always present) */ - param = param->get_next(); - inst = (ir_instruction *) param; - instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue())); - - /* data2 parameter (only with atomic_comp_swap) */ - if (param_count == 3) { - assert(op == nir_intrinsic_shared_atomic_comp_swap); - param = param->get_next(); - inst = (ir_instruction *) param; - instr->src[2] = - nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue())); - } - - /* Atomic result */ - assert(ir->return_deref); - unsigned bit_size = glsl_get_bit_size(ir->return_deref->type); - nir_ssa_dest_init(&instr->instr, &instr->dest, - ir->return_deref->type->vector_elements, - bit_size, NULL); - nir_builder_instr_insert(&b, &instr->instr); - break; - } - default: - unreachable("not reached"); - } - - if (ir->return_deref) { - nir_intrinsic_instr *store_instr = - nir_intrinsic_instr_create(shader, nir_intrinsic_store_var); - store_instr->num_components = ir->return_deref->type->vector_elements; - nir_intrinsic_set_write_mask(store_instr, - (1 << store_instr->num_components) - 1); - - store_instr->variables[0] = - evaluate_deref(&store_instr->instr, ir->return_deref); - store_instr->src[0] = nir_src_for_ssa(&dest->ssa); - - nir_builder_instr_insert(&b, &store_instr->instr); - } - - return; - } - - struct hash_entry *entry = - _mesa_hash_table_search(this->overload_table, ir->callee); - assert(entry); - nir_function *callee = (nir_function *) entry->data; - - nir_call_instr *instr = nir_call_instr_create(this->shader, callee); - - unsigned i = 0; - foreach_in_list(ir_dereference, param, &ir->actual_parameters) { - instr->params[i] = evaluate_deref(&instr->instr, param); - i++; - } - - instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref); - nir_builder_instr_insert(&b, &instr->instr); -} - -void -nir_visitor::visit(ir_assignment *ir) -{ - unsigned num_components = ir->lhs->type->vector_elements; - - b.exact = ir->lhs->variable_referenced()->data.invariant || - ir->lhs->variable_referenced()->data.precise; - - if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) && - (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) { - /* We're doing a plain-as-can-be copy, so emit a copy_var */ - nir_intrinsic_instr *copy = - nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var); - - copy->variables[0] = evaluate_deref(©->instr, ir->lhs); - copy->variables[1] = evaluate_deref(©->instr, ir->rhs); - - if (ir->condition) { - nir_if *if_stmt = nir_if_create(this->shader); - if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition)); - nir_builder_cf_insert(&b, &if_stmt->cf_node); - nir_instr_insert_after_cf_list(&if_stmt->then_list, ©->instr); - b.cursor = nir_after_cf_node(&if_stmt->cf_node); - } else { - nir_builder_instr_insert(&b, ©->instr); - } - return; - } - - assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector()); - - ir->lhs->accept(this); - nir_deref_var *lhs_deref = this->deref_head; - nir_ssa_def *src = evaluate_rvalue(ir->rhs); - - if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) { - /* GLSL IR will give us the input to the write-masked assignment in a - * single packed vector. So, for example, if the writemask is xzw, then - * we have to swizzle x -> x, y -> z, and z -> w and get the y component - * from the load. - */ - unsigned swiz[4]; - unsigned component = 0; - for (unsigned i = 0; i < 4; i++) { - swiz[i] = ir->write_mask & (1 << i) ? component++ : 0; - } - src = nir_swizzle(&b, src, swiz, num_components, !supports_ints); - } - - nir_intrinsic_instr *store = - nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var); - store->num_components = ir->lhs->type->vector_elements; - nir_intrinsic_set_write_mask(store, ir->write_mask); - nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref); - store->variables[0] = nir_deref_as_var(store_deref); - store->src[0] = nir_src_for_ssa(src); - - if (ir->condition) { - nir_if *if_stmt = nir_if_create(this->shader); - if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition)); - nir_builder_cf_insert(&b, &if_stmt->cf_node); - nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr); - b.cursor = nir_after_cf_node(&if_stmt->cf_node); - } else { - nir_builder_instr_insert(&b, &store->instr); - } -} - -/* - * Given an instruction, returns a pointer to its destination or NULL if there - * is no destination. - * - * Note that this only handles instructions we generate at this level. - */ -static nir_dest * -get_instr_dest(nir_instr *instr) -{ - nir_alu_instr *alu_instr; - nir_intrinsic_instr *intrinsic_instr; - nir_tex_instr *tex_instr; - - switch (instr->type) { - case nir_instr_type_alu: - alu_instr = nir_instr_as_alu(instr); - return &alu_instr->dest.dest; - - case nir_instr_type_intrinsic: - intrinsic_instr = nir_instr_as_intrinsic(instr); - if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest) - return &intrinsic_instr->dest; - else - return NULL; - - case nir_instr_type_tex: - tex_instr = nir_instr_as_tex(instr); - return &tex_instr->dest; - - default: - unreachable("not reached"); - } - - return NULL; -} - -void -nir_visitor::add_instr(nir_instr *instr, unsigned num_components, - unsigned bit_size) -{ - nir_dest *dest = get_instr_dest(instr); - - if (dest) - nir_ssa_dest_init(instr, dest, num_components, bit_size, NULL); - - nir_builder_instr_insert(&b, instr); - - if (dest) { - assert(dest->is_ssa); - this->result = &dest->ssa; - } -} - -nir_ssa_def * -nir_visitor::evaluate_rvalue(ir_rvalue* ir) -{ - ir->accept(this); - if (ir->as_dereference() || ir->as_constant()) { - /* - * A dereference is being used on the right hand side, which means we - * must emit a variable load. - */ - - nir_intrinsic_instr *load_instr = - nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var); - load_instr->num_components = ir->type->vector_elements; - load_instr->variables[0] = this->deref_head; - ralloc_steal(load_instr, load_instr->variables[0]); - unsigned bit_size = glsl_get_bit_size(ir->type); - add_instr(&load_instr->instr, ir->type->vector_elements, bit_size); - } - - return this->result; -} - -static bool -type_is_float(glsl_base_type type) -{ - return type == GLSL_TYPE_FLOAT || type == GLSL_TYPE_DOUBLE; -} - -void -nir_visitor::visit(ir_expression *ir) -{ - /* Some special cases */ - switch (ir->operation) { - case ir_binop_ubo_load: { - nir_intrinsic_instr *load = - nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_ubo); - unsigned bit_size = glsl_get_bit_size(ir->type); - load->num_components = ir->type->vector_elements; - load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0])); - load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1])); - add_instr(&load->instr, ir->type->vector_elements, bit_size); - - /* - * In UBO's, a true boolean value is any non-zero value, but we consider - * a true boolean to be ~0. Fix this up with a != 0 comparison. - */ - - if (ir->type->base_type == GLSL_TYPE_BOOL) - this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0)); - - return; - } - - case ir_unop_interpolate_at_centroid: - case ir_binop_interpolate_at_offset: - case ir_binop_interpolate_at_sample: { - ir_dereference *deref = ir->operands[0]->as_dereference(); - ir_swizzle *swizzle = NULL; - if (!deref) { - /* the api does not allow a swizzle here, but the varying packing code - * may have pushed one into here. - */ - swizzle = ir->operands[0]->as_swizzle(); - assert(swizzle); - deref = swizzle->val->as_dereference(); - assert(deref); - } - - deref->accept(this); - - nir_intrinsic_op op; - if (this->deref_head->var->data.mode == nir_var_shader_in) { - switch (ir->operation) { - case ir_unop_interpolate_at_centroid: - op = nir_intrinsic_interp_var_at_centroid; - break; - case ir_binop_interpolate_at_offset: - op = nir_intrinsic_interp_var_at_offset; - break; - case ir_binop_interpolate_at_sample: - op = nir_intrinsic_interp_var_at_sample; - break; - default: - unreachable("Invalid interpolation intrinsic"); - } - } else { - /* This case can happen if the vertex shader does not write the - * given varying. In this case, the linker will lower it to a - * global variable. Since interpolating a variable makes no - * sense, we'll just turn it into a load which will probably - * eventually end up as an SSA definition. - */ - assert(this->deref_head->var->data.mode == nir_var_global); - op = nir_intrinsic_load_var; - } - - nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op); - intrin->num_components = deref->type->vector_elements; - intrin->variables[0] = this->deref_head; - ralloc_steal(intrin, intrin->variables[0]); - - if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset || - intrin->intrinsic == nir_intrinsic_interp_var_at_sample) - intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1])); - - if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset) - shader->info.uses_interp_var_at_offset = true; - - unsigned bit_size = glsl_get_bit_size(deref->type); - add_instr(&intrin->instr, deref->type->vector_elements, bit_size); - - if (swizzle) { - unsigned swiz[4] = { - swizzle->mask.x, swizzle->mask.y, swizzle->mask.z, swizzle->mask.w - }; - - result = nir_swizzle(&b, result, swiz, - swizzle->type->vector_elements, false); - } - - return; - } - - default: - break; - } - - nir_ssa_def *srcs[4]; - for (unsigned i = 0; i < ir->get_num_operands(); i++) - srcs[i] = evaluate_rvalue(ir->operands[i]); - - glsl_base_type types[4]; - for (unsigned i = 0; i < ir->get_num_operands(); i++) - if (supports_ints) - types[i] = ir->operands[i]->type->base_type; - else - types[i] = GLSL_TYPE_FLOAT; - - glsl_base_type out_type; - if (supports_ints) - out_type = ir->type->base_type; - else - out_type = GLSL_TYPE_FLOAT; - - switch (ir->operation) { - case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break; - case ir_unop_logic_not: - result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]); - break; - case ir_unop_neg: - result = type_is_float(types[0]) ? nir_fneg(&b, srcs[0]) - : nir_ineg(&b, srcs[0]); - break; - case ir_unop_abs: - result = type_is_float(types[0]) ? nir_fabs(&b, srcs[0]) - : nir_iabs(&b, srcs[0]); - break; - case ir_unop_saturate: - assert(type_is_float(types[0])); - result = nir_fsat(&b, srcs[0]); - break; - case ir_unop_sign: - result = type_is_float(types[0]) ? nir_fsign(&b, srcs[0]) - : nir_isign(&b, srcs[0]); - break; - case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break; - case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break; - case ir_unop_sqrt: result = nir_fsqrt(&b, srcs[0]); break; - case ir_unop_exp: unreachable("ir_unop_exp should have been lowered"); - case ir_unop_log: unreachable("ir_unop_log should have been lowered"); - case ir_unop_exp2: result = nir_fexp2(&b, srcs[0]); break; - case ir_unop_log2: result = nir_flog2(&b, srcs[0]); break; - case ir_unop_i2f: - result = supports_ints ? nir_i2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]); - break; - case ir_unop_u2f: - result = supports_ints ? nir_u2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]); - break; - case ir_unop_b2f: - result = supports_ints ? nir_b2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]); - break; - case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break; - case ir_unop_f2u: result = nir_f2u(&b, srcs[0]); break; - case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break; - case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break; - case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break; - case ir_unop_d2f: result = nir_d2f(&b, srcs[0]); break; - case ir_unop_f2d: result = nir_f2d(&b, srcs[0]); break; - case ir_unop_d2i: result = nir_d2i(&b, srcs[0]); break; - case ir_unop_d2u: result = nir_d2u(&b, srcs[0]); break; - case ir_unop_d2b: result = nir_d2b(&b, srcs[0]); break; - case ir_unop_i2d: - assert(supports_ints); - result = nir_i2d(&b, srcs[0]); - break; - case ir_unop_u2d: - assert(supports_ints); - result = nir_u2d(&b, srcs[0]); - break; - case ir_unop_i2u: - case ir_unop_u2i: - case ir_unop_bitcast_i2f: - case ir_unop_bitcast_f2i: - case ir_unop_bitcast_u2f: - case ir_unop_bitcast_f2u: - case ir_unop_subroutine_to_int: - /* no-op */ - result = nir_imov(&b, srcs[0]); - break; - case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break; - case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break; - case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break; - case ir_unop_fract: result = nir_ffract(&b, srcs[0]); break; - case ir_unop_round_even: result = nir_fround_even(&b, srcs[0]); break; - case ir_unop_sin: result = nir_fsin(&b, srcs[0]); break; - case ir_unop_cos: result = nir_fcos(&b, srcs[0]); break; - case ir_unop_dFdx: result = nir_fddx(&b, srcs[0]); break; - case ir_unop_dFdy: result = nir_fddy(&b, srcs[0]); break; - case ir_unop_dFdx_fine: result = nir_fddx_fine(&b, srcs[0]); break; - case ir_unop_dFdy_fine: result = nir_fddy_fine(&b, srcs[0]); break; - case ir_unop_dFdx_coarse: result = nir_fddx_coarse(&b, srcs[0]); break; - case ir_unop_dFdy_coarse: result = nir_fddy_coarse(&b, srcs[0]); break; - case ir_unop_pack_snorm_2x16: - result = nir_pack_snorm_2x16(&b, srcs[0]); - break; - case ir_unop_pack_snorm_4x8: - result = nir_pack_snorm_4x8(&b, srcs[0]); - break; - case ir_unop_pack_unorm_2x16: - result = nir_pack_unorm_2x16(&b, srcs[0]); - break; - case ir_unop_pack_unorm_4x8: - result = nir_pack_unorm_4x8(&b, srcs[0]); - break; - case ir_unop_pack_half_2x16: - result = nir_pack_half_2x16(&b, srcs[0]); - break; - case ir_unop_unpack_snorm_2x16: - result = nir_unpack_snorm_2x16(&b, srcs[0]); - break; - case ir_unop_unpack_snorm_4x8: - result = nir_unpack_snorm_4x8(&b, srcs[0]); - break; - case ir_unop_unpack_unorm_2x16: - result = nir_unpack_unorm_2x16(&b, srcs[0]); - break; - case ir_unop_unpack_unorm_4x8: - result = nir_unpack_unorm_4x8(&b, srcs[0]); - break; - case ir_unop_unpack_half_2x16: - result = nir_unpack_half_2x16(&b, srcs[0]); - break; - case ir_unop_pack_double_2x32: - result = nir_pack_double_2x32(&b, srcs[0]); - break; - case ir_unop_unpack_double_2x32: - result = nir_unpack_double_2x32(&b, srcs[0]); - break; - case ir_unop_bitfield_reverse: - result = nir_bitfield_reverse(&b, srcs[0]); - break; - case ir_unop_bit_count: - result = nir_bit_count(&b, srcs[0]); - break; - case ir_unop_find_msb: - switch (types[0]) { - case GLSL_TYPE_UINT: - result = nir_ufind_msb(&b, srcs[0]); - break; - case GLSL_TYPE_INT: - result = nir_ifind_msb(&b, srcs[0]); - break; - default: - unreachable("Invalid type for findMSB()"); - } - break; - case ir_unop_find_lsb: - result = nir_find_lsb(&b, srcs[0]); - break; - - case ir_unop_noise: - switch (ir->type->vector_elements) { - case 1: - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_fnoise1_1(&b, srcs[0]); break; - case 2: result = nir_fnoise1_2(&b, srcs[0]); break; - case 3: result = nir_fnoise1_3(&b, srcs[0]); break; - case 4: result = nir_fnoise1_4(&b, srcs[0]); break; - default: unreachable("not reached"); - } - break; - case 2: - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_fnoise2_1(&b, srcs[0]); break; - case 2: result = nir_fnoise2_2(&b, srcs[0]); break; - case 3: result = nir_fnoise2_3(&b, srcs[0]); break; - case 4: result = nir_fnoise2_4(&b, srcs[0]); break; - default: unreachable("not reached"); - } - break; - case 3: - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_fnoise3_1(&b, srcs[0]); break; - case 2: result = nir_fnoise3_2(&b, srcs[0]); break; - case 3: result = nir_fnoise3_3(&b, srcs[0]); break; - case 4: result = nir_fnoise3_4(&b, srcs[0]); break; - default: unreachable("not reached"); - } - break; - case 4: - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_fnoise4_1(&b, srcs[0]); break; - case 2: result = nir_fnoise4_2(&b, srcs[0]); break; - case 3: result = nir_fnoise4_3(&b, srcs[0]); break; - case 4: result = nir_fnoise4_4(&b, srcs[0]); break; - default: unreachable("not reached"); - } - break; - default: - unreachable("not reached"); - } - break; - case ir_unop_get_buffer_size: { - nir_intrinsic_instr *load = nir_intrinsic_instr_create( - this->shader, - nir_intrinsic_get_buffer_size); - load->num_components = ir->type->vector_elements; - load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0])); - unsigned bit_size = glsl_get_bit_size(ir->type); - add_instr(&load->instr, ir->type->vector_elements, bit_size); - return; - } - - case ir_binop_add: - result = type_is_float(out_type) ? nir_fadd(&b, srcs[0], srcs[1]) - : nir_iadd(&b, srcs[0], srcs[1]); - break; - case ir_binop_sub: - result = type_is_float(out_type) ? nir_fsub(&b, srcs[0], srcs[1]) - : nir_isub(&b, srcs[0], srcs[1]); - break; - case ir_binop_mul: - result = type_is_float(out_type) ? nir_fmul(&b, srcs[0], srcs[1]) - : nir_imul(&b, srcs[0], srcs[1]); - break; - case ir_binop_div: - if (type_is_float(out_type)) - result = nir_fdiv(&b, srcs[0], srcs[1]); - else if (out_type == GLSL_TYPE_INT) - result = nir_idiv(&b, srcs[0], srcs[1]); - else - result = nir_udiv(&b, srcs[0], srcs[1]); - break; - case ir_binop_mod: - result = type_is_float(out_type) ? nir_fmod(&b, srcs[0], srcs[1]) - : nir_umod(&b, srcs[0], srcs[1]); - break; - case ir_binop_min: - if (type_is_float(out_type)) - result = nir_fmin(&b, srcs[0], srcs[1]); - else if (out_type == GLSL_TYPE_INT) - result = nir_imin(&b, srcs[0], srcs[1]); - else - result = nir_umin(&b, srcs[0], srcs[1]); - break; - case ir_binop_max: - if (type_is_float(out_type)) - result = nir_fmax(&b, srcs[0], srcs[1]); - else if (out_type == GLSL_TYPE_INT) - result = nir_imax(&b, srcs[0], srcs[1]); - else - result = nir_umax(&b, srcs[0], srcs[1]); - break; - case ir_binop_pow: result = nir_fpow(&b, srcs[0], srcs[1]); break; - case ir_binop_bit_and: result = nir_iand(&b, srcs[0], srcs[1]); break; - case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break; - case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break; - case ir_binop_logic_and: - result = supports_ints ? nir_iand(&b, srcs[0], srcs[1]) - : nir_fand(&b, srcs[0], srcs[1]); - break; - case ir_binop_logic_or: - result = supports_ints ? nir_ior(&b, srcs[0], srcs[1]) - : nir_for(&b, srcs[0], srcs[1]); - break; - case ir_binop_logic_xor: - result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1]) - : nir_fxor(&b, srcs[0], srcs[1]); - break; - case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break; - case ir_binop_rshift: - result = (out_type == GLSL_TYPE_INT) ? nir_ishr(&b, srcs[0], srcs[1]) - : nir_ushr(&b, srcs[0], srcs[1]); - break; - case ir_binop_imul_high: - result = (out_type == GLSL_TYPE_INT) ? nir_imul_high(&b, srcs[0], srcs[1]) - : nir_umul_high(&b, srcs[0], srcs[1]); - break; - case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break; - case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break; - case ir_binop_less: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_flt(&b, srcs[0], srcs[1]); - else if (types[0] == GLSL_TYPE_INT) - result = nir_ilt(&b, srcs[0], srcs[1]); - else - result = nir_ult(&b, srcs[0], srcs[1]); - } else { - result = nir_slt(&b, srcs[0], srcs[1]); - } - break; - case ir_binop_greater: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_flt(&b, srcs[1], srcs[0]); - else if (types[0] == GLSL_TYPE_INT) - result = nir_ilt(&b, srcs[1], srcs[0]); - else - result = nir_ult(&b, srcs[1], srcs[0]); - } else { - result = nir_slt(&b, srcs[1], srcs[0]); - } - break; - case ir_binop_lequal: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_fge(&b, srcs[1], srcs[0]); - else if (types[0] == GLSL_TYPE_INT) - result = nir_ige(&b, srcs[1], srcs[0]); - else - result = nir_uge(&b, srcs[1], srcs[0]); - } else { - result = nir_slt(&b, srcs[1], srcs[0]); - } - break; - case ir_binop_gequal: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_fge(&b, srcs[0], srcs[1]); - else if (types[0] == GLSL_TYPE_INT) - result = nir_ige(&b, srcs[0], srcs[1]); - else - result = nir_uge(&b, srcs[0], srcs[1]); - } else { - result = nir_slt(&b, srcs[0], srcs[1]); - } - break; - case ir_binop_equal: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_feq(&b, srcs[0], srcs[1]); - else - result = nir_ieq(&b, srcs[0], srcs[1]); - } else { - result = nir_seq(&b, srcs[0], srcs[1]); - } - break; - case ir_binop_nequal: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_fne(&b, srcs[0], srcs[1]); - else - result = nir_ine(&b, srcs[0], srcs[1]); - } else { - result = nir_sne(&b, srcs[0], srcs[1]); - } - break; - case ir_binop_all_equal: - if (supports_ints) { - if (type_is_float(types[0])) { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_feq(&b, srcs[0], srcs[1]); break; - case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } - } else { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break; - case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } - } - } else { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_seq(&b, srcs[0], srcs[1]); break; - case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } - } - break; - case ir_binop_any_nequal: - if (supports_ints) { - if (type_is_float(types[0])) { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_fne(&b, srcs[0], srcs[1]); break; - case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } - } else { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_ine(&b, srcs[0], srcs[1]); break; - case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } - } - } else { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_sne(&b, srcs[0], srcs[1]); break; - case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } - } - break; - case ir_binop_dot: - switch (ir->operands[0]->type->vector_elements) { - case 2: result = nir_fdot2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_fdot3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_fdot4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } - break; - - case ir_binop_ldexp: result = nir_ldexp(&b, srcs[0], srcs[1]); break; - case ir_triop_fma: - result = nir_ffma(&b, srcs[0], srcs[1], srcs[2]); - break; - case ir_triop_lrp: - result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]); - break; - case ir_triop_csel: - if (supports_ints) - result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]); - else - result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]); - break; - case ir_triop_bitfield_extract: - result = (out_type == GLSL_TYPE_INT) ? - nir_ibitfield_extract(&b, srcs[0], srcs[1], srcs[2]) : - nir_ubitfield_extract(&b, srcs[0], srcs[1], srcs[2]); - break; - case ir_quadop_bitfield_insert: - result = nir_bitfield_insert(&b, srcs[0], srcs[1], srcs[2], srcs[3]); - break; - case ir_quadop_vector: - result = nir_vec(&b, srcs, ir->type->vector_elements); - break; - - default: - unreachable("not reached"); - } -} - -void -nir_visitor::visit(ir_swizzle *ir) -{ - unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w }; - result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle, - ir->type->vector_elements, !supports_ints); -} - -void -nir_visitor::visit(ir_texture *ir) -{ - unsigned num_srcs; - nir_texop op; - switch (ir->op) { - case ir_tex: - op = nir_texop_tex; - num_srcs = 1; /* coordinate */ - break; - - case ir_txb: - case ir_txl: - op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl; - num_srcs = 2; /* coordinate, bias/lod */ - break; - - case ir_txd: - op = nir_texop_txd; /* coordinate, dPdx, dPdy */ - num_srcs = 3; - break; - - case ir_txf: - op = nir_texop_txf; - if (ir->lod_info.lod != NULL) - num_srcs = 2; /* coordinate, lod */ - else - num_srcs = 1; /* coordinate */ - break; - - case ir_txf_ms: - op = nir_texop_txf_ms; - num_srcs = 2; /* coordinate, sample_index */ - break; - - case ir_txs: - op = nir_texop_txs; - if (ir->lod_info.lod != NULL) - num_srcs = 1; /* lod */ - else - num_srcs = 0; - break; - - case ir_lod: - op = nir_texop_lod; - num_srcs = 1; /* coordinate */ - break; - - case ir_tg4: - op = nir_texop_tg4; - num_srcs = 1; /* coordinate */ - break; - - case ir_query_levels: - op = nir_texop_query_levels; - num_srcs = 0; - break; - - case ir_texture_samples: - op = nir_texop_texture_samples; - num_srcs = 0; - break; - - case ir_samples_identical: - op = nir_texop_samples_identical; - num_srcs = 1; /* coordinate */ - break; - - default: - unreachable("not reached"); - } - - if (ir->projector != NULL) - num_srcs++; - if (ir->shadow_comparitor != NULL) - num_srcs++; - if (ir->offset != NULL) - num_srcs++; - - nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs); - - instr->op = op; - instr->sampler_dim = - (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality; - instr->is_array = ir->sampler->type->sampler_array; - instr->is_shadow = ir->sampler->type->sampler_shadow; - if (instr->is_shadow) - instr->is_new_style_shadow = (ir->type->vector_elements == 1); - switch (ir->type->base_type) { - case GLSL_TYPE_FLOAT: - instr->dest_type = nir_type_float; - break; - case GLSL_TYPE_INT: - instr->dest_type = nir_type_int; - break; - case GLSL_TYPE_BOOL: - case GLSL_TYPE_UINT: - instr->dest_type = nir_type_uint; - break; - default: - unreachable("not reached"); - } - - instr->texture = evaluate_deref(&instr->instr, ir->sampler); - - unsigned src_number = 0; - - if (ir->coordinate != NULL) { - instr->coord_components = ir->coordinate->type->vector_elements; - instr->src[src_number].src = - nir_src_for_ssa(evaluate_rvalue(ir->coordinate)); - instr->src[src_number].src_type = nir_tex_src_coord; - src_number++; - } - - if (ir->projector != NULL) { - instr->src[src_number].src = - nir_src_for_ssa(evaluate_rvalue(ir->projector)); - instr->src[src_number].src_type = nir_tex_src_projector; - src_number++; - } - - if (ir->shadow_comparitor != NULL) { - instr->src[src_number].src = - nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor)); - instr->src[src_number].src_type = nir_tex_src_comparitor; - src_number++; - } - - if (ir->offset != NULL) { - /* we don't support multiple offsets yet */ - assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar()); - - instr->src[src_number].src = - nir_src_for_ssa(evaluate_rvalue(ir->offset)); - instr->src[src_number].src_type = nir_tex_src_offset; - src_number++; - } - - switch (ir->op) { - case ir_txb: - instr->src[src_number].src = - nir_src_for_ssa(evaluate_rvalue(ir->lod_info.bias)); - instr->src[src_number].src_type = nir_tex_src_bias; - src_number++; - break; - - case ir_txl: - case ir_txf: - case ir_txs: - if (ir->lod_info.lod != NULL) { - instr->src[src_number].src = - nir_src_for_ssa(evaluate_rvalue(ir->lod_info.lod)); - instr->src[src_number].src_type = nir_tex_src_lod; - src_number++; - } - break; - - case ir_txd: - instr->src[src_number].src = - nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdx)); - instr->src[src_number].src_type = nir_tex_src_ddx; - src_number++; - instr->src[src_number].src = - nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdy)); - instr->src[src_number].src_type = nir_tex_src_ddy; - src_number++; - break; - - case ir_txf_ms: - instr->src[src_number].src = - nir_src_for_ssa(evaluate_rvalue(ir->lod_info.sample_index)); - instr->src[src_number].src_type = nir_tex_src_ms_index; - src_number++; - break; - - case ir_tg4: - instr->component = ir->lod_info.component->as_constant()->value.u[0]; - break; - - default: - break; - } - - assert(src_number == num_srcs); - - unsigned bit_size = glsl_get_bit_size(ir->type); - add_instr(&instr->instr, nir_tex_instr_dest_size(instr), bit_size); -} - -void -nir_visitor::visit(ir_constant *ir) -{ - /* - * We don't know if this variable is an an array or struct that gets - * dereferenced, so do the safe thing an make it a variable with a - * constant initializer and return a dereference. - */ - - nir_variable *var = - nir_local_variable_create(this->impl, ir->type, "const_temp"); - var->data.read_only = true; - var->constant_initializer = constant_copy(ir, var); - - this->deref_head = nir_deref_var_create(this->shader, var); - this->deref_tail = &this->deref_head->deref; -} - -void -nir_visitor::visit(ir_dereference_variable *ir) -{ - struct hash_entry *entry = - _mesa_hash_table_search(this->var_table, ir->var); - assert(entry); - nir_variable *var = (nir_variable *) entry->data; - - nir_deref_var *deref = nir_deref_var_create(this->shader, var); - this->deref_head = deref; - this->deref_tail = &deref->deref; -} - -void -nir_visitor::visit(ir_dereference_record *ir) -{ - ir->record->accept(this); - - int field_index = this->deref_tail->type->field_index(ir->field); - assert(field_index >= 0); - - nir_deref_struct *deref = nir_deref_struct_create(this->deref_tail, field_index); - deref->deref.type = ir->type; - this->deref_tail->child = &deref->deref; - this->deref_tail = &deref->deref; -} - -void -nir_visitor::visit(ir_dereference_array *ir) -{ - nir_deref_array *deref = nir_deref_array_create(this->shader); - deref->deref.type = ir->type; - - ir_constant *const_index = ir->array_index->as_constant(); - if (const_index != NULL) { - deref->deref_array_type = nir_deref_array_type_direct; - deref->base_offset = const_index->value.u[0]; - } else { - deref->deref_array_type = nir_deref_array_type_indirect; - deref->indirect = - nir_src_for_ssa(evaluate_rvalue(ir->array_index)); - } - - ir->array->accept(this); - - this->deref_tail->child = &deref->deref; - ralloc_steal(this->deref_tail, deref); - this->deref_tail = &deref->deref; -} - -void -nir_visitor::visit(ir_barrier *) -{ - nir_intrinsic_instr *instr = - nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier); - nir_builder_instr_insert(&b, &instr->instr); -} |