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author | Eric Anholt <[email protected]> | 2018-01-09 16:09:10 -0800 |
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committer | Eric Anholt <[email protected]> | 2018-01-12 21:56:10 -0800 |
commit | 66f2f3ed97c4225e4d290f4b4401e74ccd33313c (patch) | |
tree | d490c98d23cab55f78c7e7d0dfdcd233bce09cd9 /src/compiler/meson.build | |
parent | 469bbd8387d11bbac2aae4c49765c748c2a9fd04 (diff) |
broadcom/vc5: Always use the RGBA8 formats for RGBX8.
The RGBX8 formats were dropped from V3D 4.x, but we don't really need them
anyway (we already handle other non-alpha formats by forcing A to 1).
Diffstat (limited to 'src/compiler/meson.build')
0 files changed, 0 insertions, 0 deletions