diff options
author | Dave Airlie <[email protected]> | 2016-05-06 11:28:40 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2016-05-23 16:19:56 +1000 |
commit | b572b599efb29f1d28ab0595b762e2d24012d9ed (patch) | |
tree | 6dba717e46c37b0cd368fbf2f3a44d5c2af55e10 /src/compiler/glsl | |
parent | ba3414d832c0661e6b827641dbd33a2829d1812e (diff) |
glsl: validate subroutine types match function signature.
This fixes:
GL43-CTS.shader_subroutine.subroutines_incompatible_with_subroutine_type
It just makes sure the signatures match as well as the return
types.
Reviewed-by: Chris Forbes <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index a524fbdc56f..434734d09af 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -5522,6 +5522,24 @@ ast_function::hir(exec_list *instructions, if (!type) { _mesa_glsl_error(& loc, state, "unknown type '%s' in subroutine function definition", decl->identifier); } + + for (int i = 0; i < state->num_subroutine_types; i++) { + ir_function *fn = state->subroutine_types[i]; + ir_function_signature *tsig = NULL; + + if (strcmp(fn->name, decl->identifier)) + continue; + + tsig = fn->matching_signature(state, &sig->parameters, + false); + if (!tsig) { + _mesa_glsl_error(& loc, state, "subroutine type mismatch '%s' - signatures do not match\n", decl->identifier); + } else { + if (tsig->return_type != sig->return_type) { + _mesa_glsl_error(& loc, state, "subroutine type mismatch '%s' - return types do not match\n", decl->identifier); + } + } + } f->subroutine_types[idx++] = type; } state->subroutines = (ir_function **)reralloc(state, state->subroutines, |