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author | Eduardo Lima Mitev <[email protected]> | 2017-10-10 14:08:35 +0200 |
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committer | Alejandro PiƱeiro <[email protected]> | 2018-03-30 09:14:56 +0200 |
commit | e7fc18097ef5770f0da4186050f772518f28174a (patch) | |
tree | 9c375a43e0102ad557bb3b62daaa538ae5a8303a /src/compiler/glsl | |
parent | e7d97aa75ded652a36e8addad52d075c51b58c33 (diff) |
i965: Don't call process_glsl_ir() for SPIR-V shaders
v2: Use 'spirv_data' from gl_linked_shader instead, to check if shader
is SPIR-V. (Timothy Arceri)
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
0 files changed, 0 insertions, 0 deletions