diff options
author | Matt Turner <[email protected]> | 2018-09-06 11:12:24 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2019-01-09 16:42:40 -0800 |
commit | dde73e646fe22e50878783580d1707a2acceb054 (patch) | |
tree | 9ce2f4b77b3bc847f98c3eda585020dda212c1be /src/compiler/glsl | |
parent | 393b59e0772e7bf0426bdf61c740752c4e09dde1 (diff) |
nir: Tag entrypoint for easy recognition by nir_shader_get_entrypoint()
We're going to have multiple functions, so nir_shader_get_entrypoint()
needs to do something a little smarter.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/glsl_to_nir.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index 3e198e0cbef..fac9a6a0f50 100644 --- a/src/compiler/glsl/glsl_to_nir.cpp +++ b/src/compiler/glsl/glsl_to_nir.cpp @@ -478,6 +478,8 @@ nir_visitor::create_function(ir_function_signature *ir) return; nir_function *func = nir_function_create(shader, ir->function_name()); + if (strcmp(ir->function_name(), "main") == 0) + func->is_entrypoint = true; func->num_params = ir->parameters.length() + (ir->return_type != glsl_type::void_type); |