diff options
author | Marek Olšák <[email protected]> | 2019-04-10 10:48:37 -0400 |
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committer | Marek Olšák <[email protected]> | 2019-04-10 10:48:56 -0400 |
commit | 53f715fafb9af1043931b559647f400bd2cbd5e2 (patch) | |
tree | 70211c48eb51cf3eddc7507b4d8cdb72be75dd20 /src/compiler/glsl | |
parent | 0c4706563a1596b68315ba91456e256881fa071b (diff) |
Revert "glsl: fix shader_storage_blocks_write_access for SSBO block arrays"
This reverts commit b7ca074cc0df6101c428b2dfa53a59a0c6620af2.
It broke a lot of tests.
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/link_uniforms.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index bbd71593948..ef124111991 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -544,12 +544,8 @@ public: assert(buffer_block_index != -1); if (var->is_in_shader_storage_block() && - !var->data.memory_read_only) { - shader_storage_blocks_write_access |= - u_bit_consecutive(buffer_block_index, - var->type->is_array() ? - var->type->array_size() : 1); - } + !var->data.memory_read_only) + shader_storage_blocks_write_access |= 1 << buffer_block_index; /* Uniform blocks that were specified with an instance name must be * handled a little bit differently. The name of the variable is the |